OpenBarnyard
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
2
3
]
►
N
APhysics
C
ACollisionInterface
C
ACollisionInterfaceCommon
C
ARay
C
ASphere
C
ASweptSphere
►
N
STL
C
MemoryDeleter
C
TAllocator
►
N
Toshi
C
T2NamedPipeServer
C
T2NamedPipeServerThread
C
TBitField
C
VirtualButtonDefinition
►
N
TTMDBase
C
CollisionHeader
C
CollisionMesh
C
CollisionType
C
CollisionTypeS1
C
FileHeader
C
Material
C
MaterialsHeader
C
Mesh
C
SkeletonHeader
►
N
TTMDWin
C
SkinVertex
C
SubMesh
C
TRBLODHeader
C
TRBLODMesh
C
TRBWinHeader
►
C
AAnimatableObject
C
AttachmentInfo
C
AAnimatableObjectManager
C
AAnimatableObjectType
C
AAnimatableObjectTypeBunch
C
AAnimationBreakpoint
C
AAnimController
C
AAnimControllerType
C
AApplication
C
AAssetLoader
C
AAssetStreaming
C
AAudioOptionsState
C
ABarnSign
C
ABarnyardCollision
C
ABINKMoviePlayer
C
ABoneAttachCameraHelper
C
ABYardMenuState
►
C
ABYardTerrainManager
C
TerrainInfo
C
ACamera
C
ACameraHelper
C
ACameraManager
C
ACheatActivator
C
ACollisionDoneJob
C
ACollisionModel
►
C
ADisplayModes_Win
C
Mode
C
ADummyTask
►
C
AFade
C
Color
C
AFadeManager
C
AFrontEndMainMenuState2
►
C
AGameState
C
HUDParams
►
C
AGameStateController
C
OverlayData
C
AGameStateControllerEvent
C
AGameSystemManager
C
AGameTimeManager
►
C
AGlowViewport
C
GlowObject
C
AGrassMaterial
C
AGrassMaterialHAL
C
AGrassMesh
C
AGrassMeshHAL
C
AGrassShader
C
AGrassShaderHAL
C
AGUI2
C
AGUI2Button
C
AGUI2Context
C
AGUI2Dialog
C
AGUI2Element
C
AGUI2ElementNode
C
AGUI2Font
C
AGUI2FontDef
C
AGUI2FontDefCharacterData
C
AGUI2FontManager
C
AGUI2FontRef
C
AGUI2FontResource
C
AGUI2Material
C
AGUI2Menu
C
AGUI2MenuGrid
C
AGUI2MenuGridItem
C
AGUI2MenuGridTextItem
C
AGUI2MenuItem
C
AGUI2MouseCursor
C
AGUI2Rectangle
C
AGUI2Renderer
►
C
AGUI2RendererDX8
C
Vertex
C
AGUI2TextBox
C
AGUI2TextureSection
►
C
AGUI2TextureSectionManager
C
TRBHeader
C
AGUI2Transform
C
AGUIMatlibPicture
►
C
AGUIPicture
C
Image
C
Rectangle
C
SplitRule
►
C
AGUISlideshow
C
Params
C
AGUISystem
C
AHashedObject
C
AHashedObjectAuto
C
AInputCommandArray
C
AInputHandler
C
AInputMap
►
C
AInputMapManager
C
Command
C
AKeyFrameLibraryManager
C
AKeyframeLibStreamJob
C
AKeyLibLoaderJob
C
ALoadScreen
C
ALocaleManager
C
ALockedMesh
C
AMainThreadJob
►
C
AMaterialLibrary
►
C
TTL
C
TexInfo
►
C
AMaterialLibraryManager
C
List
C
TextureSlot
C
AMatLibLoaderJob
►
C
AMemory
C
AllocatorList
C
AMemoryPool
C
AMemoryPoolAllocator
C
AMessagePopupState
C
AModel
C
AModelInstance
►
C
AModelLoader
C
AlphaRefMaterial
C
ClampedMaterial
C
MaterialNode
C
AModelLoaderJob
C
AModelRepos
C
AMoviePlayer
C
AMovieState
C
AMusicManager
►
C
ANamedAnimation
C
AAnimationBreakpointSortResult
C
ANamedAnimationSet
C
ANamedAnimationTransition
C
ANamedAnimationTransitionSet
►
C
AObjectHash
C
Node
C
AObjectHashMain
C
AOptions
C
AOptionsState
C
ARandom
C
ARenderer
C
ARootTask
C
ASectionDoneJob
C
ASimAnimModelHelper
C
ASimAnimModelHelperManager
C
ASkeletonDoneJob
►
C
ASkinLightingManager
C
SkinLight
C
SkinLightTRBHeader
C
ASkinMaterial
C
ASkinMaterialHAL
C
ASkinMesh
C
ASkinMeshHAL
C
ASkinShader
►
C
ASkinShaderHAL
C
AUnknown
C
ASkinSubMesh
C
ASlideshowState
►
C
ASound
C
Sample
C
ASoundBank
C
ASoundBreakpoint
C
ASoundBreakpointsTable
C
ASoundLegacy
►
C
ASoundManager
C
CameraData
C
Category
C
ChannelRef
C
ChannelRefLegacy
C
Cue
C
EventParameters
C
S2
C
S4
C
SoundEvent
C
SoundEventListSortResults
C
SoundEventManager
C
SoundEventSortResults
C
StreamRef
C
AStaticInstanceMaterial
C
AStaticInstanceMesh
C
ASysMaterial
C
ASysMaterialHAL
►
C
ASysMesh
C
LockBuffer
C
ASysMeshHAL
C
ASysShader
C
ASysShaderHAL
C
ATerrainInterface
C
ATerrainLocator
C
ATerrainLocatorList
C
ATerrainLocatorTRBHeader
C
ATerrainLocatorVISSection
C
ATerrainLocatorVISTRBHeader
C
ATerrainLODBlock
►
C
ATerrainOrderDVIS
C
Info
►
C
ATerrainSection
C
ModelNode
C
ATerrainVIS
C
ATexture
►
C
AToshiAnimationInterface
C
AnimEvent
C
AnimEventList
C
AToshiAnimationRef
C
AToshiClassReferenceHelper
C
ATRBLoaderJob
►
C
ATreeManager
C
Model
C
TreeInstance
C
AVolumeSlider
C
AWave
C
AWaveBank
C
AWaveBankFMODFSB
C
AWaveBankFMODFSBStream
C
AWindmillHelper
C
AWorldMaterial
C
AWorldMaterialHAL
►
C
AWorldMesh
C
SubMesh
C
AWorldMeshHAL
C
AWorldShader
►
C
AWorldShaderHAL
C
AUnknown
►
C
AWorldVis
C
StackValue
►
C
BTECCompressor
C
Node
C
Cell
C
CellMesh
C
CellMeshSphere
C
CellNode
C
CellSettings
C
CellSphereTreeBranchNode
C
CellSphereTreeLeafNode
C
CullBox
C
Frustum
C
FrustumPlane
►
C
PBProperties
C
PBProperty
C
PBPropertiesTypeCast
C
PBPropertiesTypeCast< const PBProperties * >
C
PBPropertiesTypeCast< const PBPropertyValueArray * >
C
PBPropertiesTypeCast< const TCHAR * >
C
PBPropertiesTypeCast< PBProperties * >
C
PBPropertiesTypeCast< PBPropertyValueArray * >
C
PBPropertiesTypeCast< TBOOL >
C
PBPropertiesTypeCast< TCHAR * >
C
PBPropertiesTypeCast< TFLOAT >
C
PBPropertiesTypeCast< TINT >
C
PBPropertiesTypeCast< TINT16 >
C
PBPropertiesTypeCast< TINT8 >
C
PBPropertiesTypeCast< Toshi::TString8 >
C
PBPropertiesTypeCast< TUINT16 >
C
PBPropertiesTypeCast< TUINT32 >
C
PBPropertiesTypeCast< TUINT8 >
C
PBPropertyLocaleString
C
PBPropertyName
C
PBPropertyValue
C
PBPropertyValueArray
C
PGUITRRenderObject
C
PPropertiesWriter
C
PTRB
C
PTRBHeader
C
PTRBRelocations
►
C
PTRBSections
►
C
MemoryStream
C
Ptr
C
RelcPtr
C
PTRBSymbols
C
RenderData
C
SaveLoadSKU
C
T2Allocator
C
T2Array
C
T2CharTraits
C
T2CommandLine
C
T2DerivedDynamicObjectPool
C
T2DList
C
T2DListNodeWrapper
C
T2DynamicObjectPool
►
C
T2DynamicVector
C
Iterator
C
T2FormatString
►
C
T2GenericDList
C
Node
C
T2GenericDynamicVector
►
C
T2GenericObjectPool
C
UnusedObject
C
T2GenericRedBlackTree
C
T2GenericRedBlackTreeNode
►
C
T2GenericSList
C
Node
C
T2GlobalAllocator
C
T2GLTexture
C
T2Iterator
►
C
T2Locale
C
LocaleStrings
C
T2ManagedPtr
C
T2Map
C
T2Mutex
C
T2MutexLock
C
T2ObjectPool
C
T2Pair
►
C
T2RedBlackTree
C
CIterator
C
Iterator
C
T2RedBlackTreeNode
C
T2SharedPtr
►
C
T2SharedRenderBuffer
C
SubBuffer
C
SubBufferSort
►
C
T2SList
C
Node
C
T2SListNodeWrapper
C
T2SortedList
C
T2SortedListDefaultSortResults
C
T2SortedVector
C
T2SortedVectorDefaultSortResults
C
T2String16
C
T2String8
C
T2StringBuffer
C
T2StringComparator
C
T2StringParser
C
T2StringTraits
C
T2StringViewBase
►
C
T2TestingFramework
C
Category
C
Check
C
Test
C
TestAutoReg
C
T2Texture
C
T2TextureManager
C
T2UniqueValue
►
C
T2Vector
C
Iterator
C
T2Viewport
►
C
T2Window
C
EventListener
C
TAnimation
C
TApplication
C
TApplicationExitEvent
C
TArray
C
TBitArray
C
TCameraObject
C
TClass
C
TColor
C
TComparator
►
C
TCompress
C
Header
►
C
TD3DAdapter
►
C
Mode
C
Device
C
TDebugConsole
C
TDebugD3DText
C
TDebugText
C
TDList
C
TEmitter
C
TError
C
TFifo
C
TFile
C
TFileLexer
►
C
TFileLexerUTF8
C
LookaheadTokens
C
Token
►
C
TFileManager
C
TSysPathIter
C
TFileStream
C
TFileStreamJob
C
TFileSystem
C
TFORM
►
C
TFreeList
C
Node
►
C
TGenericArray
C
Iterator
►
C
TGenericDList
C
TNode
C
TGenericEmitter
C
TGenericFifo
C
TGenericGlobalEvent
Used to catch all events that are thrown from
TGlobalEvent
C
TGenericGlobalListener
C
TGenericListener
►
C
TGenericPriList
C
TNode
►
C
TGlobalEmitter
C
ListenerList
C
TGlobalEvent
Use as a parent class for classes that are global events
C
TGlobalListener
►
C
THashTable
C
Bucket
C
THPTimer
►
C
TIndexBlockResource
C
HALBuffer
C
TIndexFactoryFormat
C
TIndexFactoryResource
C
TIndexFactoryResourceInterface
C
TIndexPoolResource
►
C
TIndexPoolResourceInterface
C
LockBuffer
►
C
TInputDevice
C
DoodadProperties
C
RepeatInfo
C
TInputDeviceController
C
TInputDeviceController_XInput
►
C
TInputDeviceKeyboard
C
VirtStickDoodad
C
TInputDeviceMouse
C
TInputDXDeviceController
►
C
TInputDXDeviceKeyboard
C
KeyInfo
C
TInputDXDeviceMouse
C
TInputDXInterface
►
C
TInputInterface
C
InputEvent
C
TInputWiinDeviceController
C
TKernelInterface
C
TKernelInterfaceDLL
►
C
TKeyframeLibrary
C
TRBHeader
C
TKeyframeLibraryInstance
C
TKeyframeLibraryManager
C
TLightIDList
C
TListener
C
TLogFile
C
TManagedModel
C
TMaterial
C
TMatrix44
►
C
TMemory
Core memory management class that handles all memory allocations and deallocations
C
HALMemInfo
Hardware abstraction layer memory information
C
MemBlock
Represents a contiguous block of memory that can be allocated from
C
MemBlockFooter
Footer structure at the end of each memory block for validation
C
MemBlockSlot
Slot for tracking memory blocks in the block list
C
MemInfo
Structure containing memory usage statistics
C
MemNode
Represents a node in the memory allocation system
C
TMemoryInitialiser
C
TMesh
C
TModel
C
TModelCollisionMesh
C
TModelCollisionType
C
TModelHAL
C
TModelInstance
C
TModelLOD
►
C
TModelManager
C
ModelNode
C
TMSWindow
C
TMutex
C
TMutexLock
C
TNativeFile
C
TNativeFileInfo
C
TNativeFileSystem
►
C
TNodeList
C
Iterator
C
TNode
►
C
TNodeTree
C
TNode
C
TNullFile
C
TNullFileSystem
C
TNullResource
C
TObject
C
TOrderTable
C
TPlane
C
TPooledString8
C
TPriList
►
C
TPString8
C
Comparator
►
C
TPString8Initialiser
C
StringMap
C
TPString8Pool
►
C
TQList
C
TNode
C
TQuaternion
C
TRandom
C
TRef
C
TRefCounted
C
TRegMaterial
►
C
TRenderAdapter
►
C
Mode
C
Device
C
TRenderCapture
C
TRenderCaptureD3D
►
C
TRenderContext
C
PROJECTIONPARAMS
C
VIEWPORTPARAMS
C
TRenderContextD3D
C
TRenderD3DInterface
DirectX 8 implementation of the render interface Handles DirectX 8 specific rendering functionality and device management
►
C
TRenderInterface
C
DISPLAYPARAMS
C
TRenderPacket
C
TResource
C
TSceneObject
C
TScheduler
C
TSemaphore
►
C
TShader
C
TShaderList
►
C
TSharedBuffer
C
TNode
C
TSingleton
C
TSkeleton
C
TSkeletonBone
►
C
TSkeletonInstance
C
BoneCache
C
TSkeletonInstanceBone
C
TSkeletonSequence
C
TSkeletonSequenceBone
C
TSphere
C
TStack
C
TString16
C
TString8
C
TStringManager
C
TStringTable
C
TSystemDLLWin
C
TSystemManager
C
TSystemTimer
C
TTask
►
C
TTexture
C
LOCKSTATE
►
C
TTextureFactory
C
NameEntry
C
TTextureFactoryHAL
C
TTextureResourceHAL
C
TThread
C
TThreadManager
C
TTransformObject
►
C
TTRB
C
Header
C
RELCEntry
C
SecInfo
C
SYMB
C
TTRBSymbol
C
TTRBStreamJob
►
C
TTSF
C
FileInfo
C
Header
C
Hunk
C
TTSFI
►
C
TTSFO
C
HunkMark
►
C
TUtil
C
LogEvent
C
TOSHIParams
C
TVector2
C
TVector3
C
TVector4
C
TVersion
►
C
TVertexBlockResource
C
HALBuffer
C
TVertexFactoryFormat
C
TVertexFactoryResource
C
TVertexFactoryResourceInterface
C
TVertexPoolResource
►
C
TVertexPoolResourceInterface
C
LockBuffer
C
TVertexStreamFormat
C
TViewport
C
TViewportHAL
!
C
TXSMaterial
C
World
C
WorldDatabase
C
WorldVertex
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