#include <AMaterialLibraryManager.h>
Definition at line 30 of file AMaterialLibraryManager.h.
◆ TextureSlot()
AMaterialLibraryManager::TextureSlot::TextureSlot |
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◆ GetLibrary()
◆ GetName()
const Toshi::TString8 & AMaterialLibraryManager::TextureSlot::GetName |
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◆ GetTexture()
Toshi::TTexture * AMaterialLibraryManager::TextureSlot::GetTexture |
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const |
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◆ ResetName()
void AMaterialLibraryManager::TextureSlot::ResetName |
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◆ SetLibrary()
void AMaterialLibraryManager::TextureSlot::SetLibrary |
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AMaterialLibrary * | a_pLibrary | ) |
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◆ SetName()
void AMaterialLibraryManager::TextureSlot::SetName |
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const Toshi::TString8 & | a_Name | ) |
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◆ SetTexture()
void AMaterialLibraryManager::TextureSlot::SetTexture |
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Toshi::TTexture * | a_pTexture | ) |
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inline |
The documentation for this class was generated from the following file: