#include <AGUI2Dialog.h>
Public Member Functions | |
AGUI2Dialog () | |
~AGUI2Dialog () | |
virtual void | Render () OVERRIDE |
virtual void | SetDimensions (TFLOAT a_fWidth, TFLOAT a_fHeight) OVERRIDE |
virtual void | SetColour (TUINT32 a_uiColour) OVERRIDE |
virtual void | SetAlpha (TFLOAT a_fAlpha) OVERRIDE |
virtual void | SetFocus (TBOOL a_bFocused) OVERRIDE |
void | Create (const TCHAR *a_szTopLeft="Border_Top_Left", const TCHAR *a_szTopCenter="Border_Horizontal", const TCHAR *a_szTopRight="Border_Top_Right", const TCHAR *a_szMiddleLeft="Border_Vertical", const TCHAR *a_szMiddleCenter="Border_Middle", const TCHAR *a_szMiddleRight="Border_Vertical", const TCHAR *a_szBottomLeft="Border_Bottom_Left", const TCHAR *a_szBottomCenter="Border_Horizontal", const TCHAR *a_szBottomRight="Border_Bottom_Right") |
void | SetDialogSize (TFLOAT a_fWidth, TFLOAT a_fHeight) |
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AGUI2Element () | |
virtual | ~AGUI2Element ()=default |
virtual void | Tick (TFLOAT a_fDeltaTime) |
virtual void | PreRender () |
virtual void | PostRender () |
virtual void | GetDimensions (TFLOAT &a_rWidth, TFLOAT &a_rHeight) |
virtual TFLOAT | GetWidth () |
virtual TFLOAT | GetHeight () |
virtual void | SetWidth (TFLOAT a_fWidth) |
virtual void | SetHeight (TFLOAT a_fHeight) |
virtual void | GetMins (TFLOAT &a_fX, TFLOAT &a_fY) |
virtual void | GetMaxs (TFLOAT &a_fX, TFLOAT &a_fY) |
virtual void | SetShadowAlpha (TFLOAT a_fAlpha) |
virtual TBOOL | IsPointInside (TFLOAT a_fX, TFLOAT a_fY) |
void | AnchorPos (TFLOAT &a_rX, TFLOAT &a_rY, TFLOAT a_fWidth, TFLOAT a_fHeight) |
void | PivotPos (TFLOAT &a_rX, TFLOAT &a_rY, TFLOAT a_fWidth, TFLOAT a_fHeight) |
void | GetScreenTransform (AGUI2Transform &a_rOutTransform) |
void | GetInvScreenTransform (AGUI2Transform &a_rOutTransform) |
void | Show () |
void | Hide () |
void | SetInFront () |
void | SetRenderBeforeChildren () |
TBOOL | HasFlags (TUINT32 a_uiFlags) const |
TBOOL | IsVisible () const |
TBOOL | IsFocused () const |
TBOOL | ShouldRenderBeforeChildren () |
TBOOL | IsInFront () const |
TFLOAT | GetAlpha () const |
void | AddChildTail (AGUI2Element &a_rElement) |
void | AddChildHead (AGUI2Element &a_rElement) |
void | SetTranslation (TFLOAT a_fX, TFLOAT a_fY) |
void | SetTranslation (const Toshi::TVector2 &a_rTranslation) |
void | SetTransform (TFLOAT a_fX, TFLOAT a_fY, float a_fRotAngle=0.0f) |
void | SetAnchor (AGUI2ATTACHMENT a_eAnchor) |
void | SetPivot (AGUI2ATTACHMENT a_ePivot) |
void | SetAttachment (AGUI2ATTACHMENT a_eAnchor, AGUI2ATTACHMENT a_ePivot) |
t_PostRender | SetPostRenderCallback (t_PostRender a_cbNewCallback) |
AGUI2Transform & | GetTransform () |
AGUI2Element * | ChildBegin () const |
AGUI2Element * | ChildRBegin () const |
AGUI2Element * | GetNextChild (AGUI2Element *a_pCurrentChild) |
AGUI2Element * | GetPrevChild (AGUI2Element *a_pCurrentChild) |
void | RemoveSelf () |
void | LinkChildBefore (AGUI2Element &a_rNewChildren, AGUI2Element &a_rInsertAfter) |
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AGUI2ElementNode () | |
virtual | ~AGUI2ElementNode () |
void | Unlink () |
void | LinkAfter (AGUI2ElementNode &a_rNode) |
void | LinkBefore (AGUI2ElementNode &a_rNode) |
TBOOL | IsLinked () const |
AGUI2ElementNode * | GetNext () const |
AGUI2ElementNode * | GetPrev () const |
Additional Inherited Members | |
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using | t_PostRender = void ( * )() |
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friend | AGUI2Element |
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static TUINT32 | s_uiVisibilityMask = 0xFFFFFFFF |
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AGUI2Element * | m_pParent |
AGUI2Transform | m_oTransform |
AGUI2ElementNode | m_Children |
AGUI2ATTACHMENT | m_eAnchor |
AGUI2ATTACHMENT | m_ePivot |
TFLOAT | m_fWidth |
TFLOAT | m_fHeight |
TUINT32 | m_uiColour |
TUINT32 | m_eFlags |
t_PostRender | m_cbPostRender |
TUINT32 | m_uiVisibilityMask |
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AGUI2ElementNode * | m_pNext |
AGUI2ElementNode * | m_pPrev |
Definition at line 6 of file AGUI2Dialog.h.
AGUI2Dialog::AGUI2Dialog | ( | ) |
Definition at line 14 of file AGUI2Dialog.cpp.
AGUI2Dialog::~AGUI2Dialog | ( | ) |
Definition at line 20 of file AGUI2Dialog.cpp.
void AGUI2Dialog::Create | ( | const TCHAR * | a_szTopLeft = "Border_Top_Left", |
const TCHAR * | a_szTopCenter = "Border_Horizontal", | ||
const TCHAR * | a_szTopRight = "Border_Top_Right", | ||
const TCHAR * | a_szMiddleLeft = "Border_Vertical", | ||
const TCHAR * | a_szMiddleCenter = "Border_Middle", | ||
const TCHAR * | a_szMiddleRight = "Border_Vertical", | ||
const TCHAR * | a_szBottomLeft = "Border_Bottom_Left", | ||
const TCHAR * | a_szBottomCenter = "Border_Horizontal", | ||
const TCHAR * | a_szBottomRight = "Border_Bottom_Right" ) |
Definition at line 88 of file AGUI2Dialog.cpp.
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virtual |
Reimplemented from AGUI2Element.
Definition at line 24 of file AGUI2Dialog.cpp.
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virtual |
Reimplemented from AGUI2Element.
Definition at line 70 of file AGUI2Dialog.cpp.
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virtual |
Reimplemented from AGUI2Element.
Definition at line 60 of file AGUI2Dialog.cpp.
Definition at line 114 of file AGUI2Dialog.cpp.
Reimplemented from AGUI2Element.
Definition at line 55 of file AGUI2Dialog.cpp.
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virtual |
Reimplemented from AGUI2Element.
Definition at line 80 of file AGUI2Dialog.cpp.