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AGameState::HUDParams Struct Reference

#include <AGameState.h>

Public Member Functions

void SetFlags (TUINT a_uiFlags)
 

Public Attributes

TUINT m_uiFlags = 0
 
TUINT m_Unk1 = 0
 
TUINT m_Unk2 = 0
 
TUINT m_Unk3 = 0
 
TUINT m_Unk4 = 0
 
TUINT m_Unk5 = 0
 
TUINT m_Unk6 = 0
 
TUINT m_Unk7 = 0
 
TUINT m_Unk8 = 0
 
TUINT m_Unk9 = 0
 

Detailed Description

Definition at line 31 of file AGameState.h.

Member Function Documentation

◆ SetFlags()

void AGameState::HUDParams::SetFlags ( TUINT a_uiFlags)
inline

Definition at line 44 of file AGameState.h.

45 {
46 if ( a_uiFlags != m_uiFlags )
47 {
48 m_uiFlags = a_uiFlags;
49 }
50 }

Member Data Documentation

◆ m_uiFlags

TUINT AGameState::HUDParams::m_uiFlags = 0

Definition at line 33 of file AGameState.h.

◆ m_Unk1

TUINT AGameState::HUDParams::m_Unk1 = 0

Definition at line 34 of file AGameState.h.

◆ m_Unk2

TUINT AGameState::HUDParams::m_Unk2 = 0

Definition at line 35 of file AGameState.h.

◆ m_Unk3

TUINT AGameState::HUDParams::m_Unk3 = 0

Definition at line 36 of file AGameState.h.

◆ m_Unk4

TUINT AGameState::HUDParams::m_Unk4 = 0

Definition at line 37 of file AGameState.h.

◆ m_Unk5

TUINT AGameState::HUDParams::m_Unk5 = 0

Definition at line 38 of file AGameState.h.

◆ m_Unk6

TUINT AGameState::HUDParams::m_Unk6 = 0

Definition at line 39 of file AGameState.h.

◆ m_Unk7

TUINT AGameState::HUDParams::m_Unk7 = 0

Definition at line 40 of file AGameState.h.

◆ m_Unk8

TUINT AGameState::HUDParams::m_Unk8 = 0

Definition at line 41 of file AGameState.h.

◆ m_Unk9

TUINT AGameState::HUDParams::m_Unk9 = 0

Definition at line 42 of file AGameState.h.


The documentation for this struct was generated from the following file: