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AGUI2Material Class Reference

#include <AGUI2Material.h>

Inheritance diagram for AGUI2Material:

Public Member Functions

 AGUI2Material ()
 
void SetBlendState (TUINT a_eBlendState)
 
void SetTextureAddress (TUINT a_eTextureAddress)
 

Friends

class AGUI2Renderer
 
class AGUI2RendererDX8
 

Detailed Description

Definition at line 5 of file AGUI2Material.h.

Constructor & Destructor Documentation

◆ AGUI2Material()

AGUI2Material::AGUI2Material ( )
inline

Definition at line 12 of file AGUI2Material.h.

13 {
14 m_iNumTex = 1;
15 m_pTextureResource = TNULL;
16 m_eBlendState = 1;
17 m_eTextureAddress = 1;
18 m_iMipMapLODBias = 0;
19 }
#define TNULL
Definition Typedefs.h:23

Member Function Documentation

◆ SetBlendState()

void AGUI2Material::SetBlendState ( TUINT a_eBlendState)
inline

Definition at line 21 of file AGUI2Material.h.

22 {
23 m_eBlendState = a_eBlendState;
24 }

◆ SetTextureAddress()

void AGUI2Material::SetTextureAddress ( TUINT a_eTextureAddress)
inline

Definition at line 26 of file AGUI2Material.h.

27 {
28 m_eTextureAddress = a_eTextureAddress;
29 }

Friends And Related Symbol Documentation

◆ AGUI2Renderer

friend class AGUI2Renderer
friend

Definition at line 8 of file AGUI2Material.h.

◆ AGUI2RendererDX8

friend class AGUI2RendererDX8
friend

Definition at line 9 of file AGUI2Material.h.


The documentation for this class was generated from the following file: