#include <ABarnSign.h>
Definition at line 4 of file ABarnSign.h.
◆ ABarnSign()
Definition at line 16 of file ABarnSign.cpp.
17 : m_pModelInstance(
TNULL )
18 , m_iUnk1( 0 )
19 , m_iUnk2( 0 )
20 , m_fUnk3( 1.5f )
21 , m_fUnk4( 0.1f )
22{
23}
◆ ~ABarnSign()
ABarnSign::~ABarnSign |
( |
| ) |
|
◆ SpawnAtLocator()
void ABarnSign::SpawnAtLocator |
( |
const TCHAR * | a_pszLocatorName | ) |
|
Definition at line 30 of file ABarnSign.cpp.
31{
32 AAnimatableObjectType* pModelType = AAnimatableObjectManager::GetSingleton()->FindType( TPString8( "barnsign" ) );
34
36
37
38 TMatrix44 matLocator;
39 ATerrainInterface::GetSingleton()->GetLocatorTransform( a_pszLocatorName, matLocator );
40
41
43 m_pModelInstance->SetSkeletonUpdating(
TTRUE );
44}
AModelInstance * Instantiate()
void SetTransform(const Toshi::TMatrix44 &a_rcTransform)
The documentation for this class was generated from the following files:
- D:/_dev/OpenBarnyard/Source/OpenBarnyard/Source/Helpers/ABarnSign.h
- D:/_dev/OpenBarnyard/Source/OpenBarnyard/Source/Helpers/ABarnSign.cpp