#include <AGameStateControllerEvent.h>
Definition at line 7 of file AGameStateControllerEvent.h.
◆ Type
◆ Type_
| Enumerator |
|---|
| Type_Unknown | |
| Type_GameStateActivated | |
| Type_GameStateDeactivated | |
| Type_GameStateBeingAdded | |
Definition at line 11 of file AGameStateControllerEvent.h.
12 {
17 };
@ Type_GameStateActivated
@ Type_GameStateDeactivated
@ Type_GameStateBeingAdded
◆ AGameStateControllerEvent()
| AGameStateControllerEvent::AGameStateControllerEvent |
( |
AGameState * | a_pGameState, |
|
|
Type | a_eType ) |
|
inlineconstexpr |
◆ GetEventType()
| Type AGameStateControllerEvent::GetEventType |
( |
| ) |
const |
|
inline |
◆ GetGameState()
| AGameState * AGameStateControllerEvent::GetGameState |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following file: