#include <AGameStateControllerEvent.h>
Definition at line 7 of file AGameStateControllerEvent.h.
◆ Type
◆ Type_
Enumerator |
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Type_Unknown | |
Type_GameStateActivated | |
Type_GameStateDeactivated | |
Type_GameStateBeingAdded | |
Definition at line 11 of file AGameStateControllerEvent.h.
12 {
17 };
@ Type_GameStateActivated
@ Type_GameStateDeactivated
@ Type_GameStateBeingAdded
◆ AGameStateControllerEvent()
AGameStateControllerEvent::AGameStateControllerEvent |
( |
AGameState * | a_pGameState, |
|
|
Type | a_eType ) |
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inlineconstexpr |
◆ GetEventType()
Type AGameStateControllerEvent::GetEventType |
( |
| ) |
const |
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inline |
◆ GetGameState()
AGameState * AGameStateControllerEvent::GetGameState |
( |
| ) |
const |
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inline |
The documentation for this class was generated from the following file: