Here is a list of all class members with links to the classes they belong to:
- i -
- iActivePlaneCount : Frustum
- iAlias1 : Toshi::VirtualButtonDefinition
- iAlias2 : Toshi::VirtualButtonDefinition
- iBone : AAnimatableObject::AttachmentInfo
- iCellIndex : CellNode
- ICON_SWITCH_INTERVAL : ALoadScreen
- iCount : ATerrainOrderDVIS
- IDENTITY : TMatrix44, TQuaternion
- Identity() : TMatrix44
- IDMAGICB : TTSF
- IDMAGICL : TTSF
- iDoodad : TInputDevice::RepeatInfo
- iDoodad1 : TInputDeviceKeyboard::VirtStickDoodad
- iDoodad2 : TInputDeviceKeyboard::VirtStickDoodad
- iDoodad3 : TInputDeviceKeyboard::VirtStickDoodad
- iDoodad4 : TInputDeviceKeyboard::VirtStickDoodad
- iFlags : ASoundManager::ChannelRef, ASoundManager::SoundEvent, AWave
- iFlags2 : ATerrainLocator
- iFMODChannelHandle : ASoundManager::ChannelRef
- iFrequency : ASound::Sample, ASoundManager::ChannelRef, AWave
- iId : AModelLoader::MaterialNode, ASound::Sample
- iImageIndex : AGUIPicture::SplitRule
- iIndex : AWave
- iInitialPlaneCount : AWorldVis::StackValue
- iItemIndex : THashTable::Bucket
- iLeftPadding : AGUI2FontDefCharacterData
- iLetterSpacing : AGUI2FontDef
- iLineNum : T2TestingFramework::Check
- IncRefCount() : TModelManager::ModelNode, TRefCounted
- Index() : T2DynamicVector< T >::Iterator, T2Vector< T, MaxSize >::Iterator, TGenericArray< T >::Iterator
- IndexLock : ASysMesh::LockBuffer
- iNextBucketId : THashTable::Bucket
- Init() : AKeyframeLibStreamJob, TTRBStreamJob
- InitDebugText() : TRenderD3DInterface
- Initialise() : ADisplayModes_Win, ATreeManager, T2GenericObjectPool, TInputDXDeviceController, TInputDXDeviceKeyboard, TInputDXDeviceMouse, TInputDXInterface, TInputInterface, TMemory, TMemoryInitialiser, TModelManager, TPString8Initialiser
- Initialise_t : TClass
- InitialiseAll() : T2Array< T, Capacity >
- InitialiseClass() : AAnimatableObject, AAnimatableObjectManager, AAnimControllerType, AAudioOptionsState, ABINKMoviePlayer, ABYardMenuState, ACameraManager, ADummyTask, AFadeManager, AFrontEndMainMenuState2, AGameState, AGameStateController, AGameSystemManager, AGrassMaterial, AGrassMaterialHAL, AGrassMesh, AGrassMeshHAL, AGrassShader, AGrassShaderHAL, AGUI2, AGUISlideshow, AGUISystem, AInputHandler, AInputMap, AInputMapManager, AKeyFrameLibraryManager, ALockedMesh, AMaterialLibraryManager, AMessagePopupState, AMoviePlayer, AMovieState, AMusicManager, ANamedAnimationSet, AOptionsState, ARandom, ARenderer, ARootTask, ASimAnimModelHelperManager, ASlideshowState, ASoundManager, SaveLoadSKU, TMSWindow, TObject, TRenderD3DInterface, TScheduler, TTask
- InitialiseStatic() : AGrassMaterial, AModelLoader, TPString8Pool
- Initialize() : BTECCompressor, TClass
- InitJob() : ACollisionDoneJob, AKeyLibLoaderJob, AMatLibLoaderJob, AModelLoaderJob, ASectionDoneJob, ASkeletonDoneJob, ATRBLoaderJob
- InitReduce() : Frustum
- INPUT_DEVICE_MOUSE_BUTTONS : TInputDevice
- INPUT_DEVICE_MOUSE_WHEEL : TInputDevice
- InputEvent : AInputMapManager, TInputInterface::InputEvent
- InputEvent_GoneDown : AInputMapManager
- InputEvent_GoneUp : AInputMapManager
- InputEvent_Moved : AInputMapManager
- InputEvent_None : AInputMapManager
- InputEvent_Repeat : AInputMapManager
- InputEvent_Virtual : AInputMapManager
- Insert() : T2GenericRedBlackTree, T2Map< KeyType, ValueType, Comparator >, T2RedBlackTree< T >, TGenericPriList, THashTable, TNodeTree< T >
- InsertAfter() : T2DynamicVector< T >, T2GenericDList::Node, T2GenericSList::Node, T2Vector< T, MaxSize >, TGenericDList::TNode, TGenericPriList::TNode, TNodeList< T >
- InsertAtRoot() : TNodeTree< T >
- InsertBefore() : T2DynamicVector< T >, T2GenericDList::Node, T2Vector< T, MaxSize >, TGenericDList::TNode, TGenericPriList::TNode, TNodeList< T >
- InsertHead() : TGenericDList, TNodeList< T >
- InsertSegmentAfter() : TGenericDList
- InsertSegmentAtHead() : TGenericDList
- InsertSegmentAtTail() : TGenericDList
- InsertSegmentBefore() : TGenericDList
- InsertTail() : TGenericDList, TNodeList< T >
- InsertThread() : TThreadManager
- Instantiate() : AAnimatableObjectType
- InstantiateModel() : AModelRepos
- InstantiateNewModel() : AModelRepos
- Int : PBPropertyValue
- Interface() : ALocaleManager, TRenderD3DInterface
- InternalPath : TNativeFileInfo
- IntersectSphereReduce() : Frustum
- Ints : TInputInterface::InputEvent
- IntToString() : T2String16, T2String8, T2StringTraits< CharT, TCharTraits >
- iNumChannelRefs : ASoundManager::Cue
- iNumCommands : AInputCommandArray
- iNumEvents : AToshiAnimationInterface::AnimEventList
- iNumFails : T2TestingFramework::Test
- iNumLights : ASkinLightingManager::SkinLightTRBHeader
- iNumLocators : ATerrainLocatorTRBHeader
- iNumMaterials : TTMDBase::MaterialsHeader
- iNumMeshes : TModelLOD
- iNumModels : ASkinLightingManager::SkinLight
- iNumRefs : AModelLoader::MaterialNode
- iNumSections : ATerrainLocatorVISTRBHeader
- iNumTotalFails : T2TestingFramework::Category
- INVALID_BUCKET_ID : THashTable
- Invalidate() : AGrassMesh, AGrassShaderHAL, ASkinMesh, ASkinShaderHAL, ASysMesh, ASysShaderHAL, AWorldMesh, AWorldShaderHAL, TIndexBlockResource, TIndexPoolResource, TMesh, TResource, TShader, TTextureResourceHAL, TVertexBlockResource, TVertexPoolResource
- Invert() : TMatrix44
- InvertOrthogonal() : TMatrix44
- InvertOrthonormal() : TMatrix44
- iParentBone : AAnimatableObject::AttachmentInfo
- iRightPadding : AGUI2FontDefCharacterData
- Is() : PTRBSymbols
- Is16Bit() : TD3DAdapter::Mode, TRenderAdapter::Mode
- Is32Bit() : TD3DAdapter::Mode, TRenderAdapter::Mode
- IsA() : TClass, TObject
- IsAcquired() : TInputDevice
- IsActive() : TAnimation, TTask
- IsAddressInPool() : T2DerivedDynamicObjectPool< TClassType >, T2DynamicObjectPool< T >, T2ObjectPool< T, MaxNumber, ObjectSize, Alignment >
- IsAllLowerCase() : TString16, TString8
- IsAllUpperCase() : TString16, TString8
- IsAlphaBlendMaterial() : AGrassShader, ASkinShader, ASkinShaderHAL, AWorldShader, AWorldShaderHAL
- IsAltDown() : TInputDeviceKeyboard, TInputDXDeviceKeyboard
- IsAnimated() : AAnimatableObject
- IsAnimationAllowed() : AAnimController
- IsAnyBuffersUsed() : TSharedBuffer< T, BUFSIZE, IDENTIFIER >
- IsAutoTransition() : ANamedAnimationTransition
- IsBase() : TSkeletonSequence
- IsCapableColourCorrection() : TRenderD3DInterface
- IsCapableHighEndSkinning() : AGrassShader, ASkinShader, ASkinShaderHAL, AWorldShader
- IsCapablePointLights() : ASkinShader
- IsCapableShaders() : AWorldShaderHAL
- IsChildOfDefaultRoot() : TNodeTree< T >::TNode
- IsCollisionStreamed() : ATerrainInterface
- IsColourCorrection() : TRenderD3DInterface
- IsConsoleEnabled() : TApplication
- IsControlDown() : TInputDeviceKeyboard, TInputDXDeviceKeyboard
- IsControllerEnabled() : AOptions
- IsCreated() : T2SharedRenderBuffer< RenderBuffer >, TApplication, TDebugConsole, TMaterial, TMesh, TModel, TRenderInterface, TResource, TShader, TTask
- IsCreatedAndActive() : TTask
- IsCuePlaying() : ASoundManager
- IsCurrentState() : AGameStateController
- IsCursorVisible() : AGUI2
- IsDead() : TResource
- IsDepthStencilFormatSupported() : TD3DAdapter::Mode::Device, TRenderAdapter::Mode::Device
- IsDestroyed() : TApplication, TMSWindow
- IsDirectInputController() : TInputDXDeviceController
- IsDirty() : TRenderContext
- IsDisplayCreated() : TRenderInterface
- IsDown() : TInputDevice, TInputDeviceController, TInputDXDeviceKeyboard, TInputDXDeviceMouse
- IsDying() : TResource, TTask
- IsEmpty() : T2DList< T >, T2DynamicVector< T >, T2GenericSList, T2Map< KeyType, ValueType, Comparator >, T2SortedList< T, Container, SortResults >, T2SortedVector< T, Container, SortResults >, T2Vector< T, MaxSize >, TDList< T >, TGenericDList, TGenericPriList, TNodeList< T >, TPString8, TQList< T >, TStack< T, C >, TString16, TString8
- IsEnabled() : AAnimController, AGlowViewport::GlowObject, AGUI2MenuGridItem, AGUI2MenuItem, TCameraObject, TInputDevice, TInputDXDeviceKeyboard, TInputDXDeviceMouse
- IsEnabledClouds() : ASkinShader
- IsEnableRenderEnvMap() : ASkinShaderHAL
- IsEqual() : T2StringComparator< StringTraits >, T2StringViewBase< StringTraits >, TComparator< T >, TPString8::Comparator, TPString8, TVector2, TVector4
- IsEqualNoCase() : T2StringViewBase< StringTraits >
- IsEventTypeAllowed() : AInputMapManager::Command
- IsExactly() : TClass, TObject
- IsExternal() : TResource
- IsFinished() : AMainThreadJob
- IsFinishManual() : ANamedAnimation
- IsFocused() : AGUI2Element
- IsFogEnabled() : TRenderContext
- IsForceFeedbackDevice() : TInputDevice
- IsFull() : AToshiAnimationInterface::AnimEventList, TStack< T, C >
- IsFullScreen() : AMoviePlayer
- IsGameSystemCreated() : ARootTask
- IsGreater() : T2StringComparator< StringTraits >, TComparator< T >, TPString8::Comparator
- IsGreaterOrEqual() : T2StringComparator< StringTraits >, TComparator< T >, TPString8::Comparator
- IsHDLighting() : ASkinMaterialHAL
- IsHighDetailGrassEnabled() : AOptions
- IsHighEndMode() : AWorldShaderHAL
- IsHighEndSkinning() : AGrassShader, ASkinShader, ASkinShaderHAL, AWorldShader
- IsIndexValid() : TString16, TString8
- IsInFront() : AGUI2Element
- IsInitialized() : TClass
- IsInList() : T2GenericDList
- IsInScene() : TRenderInterface
- IsInvalid() : TResource
- IsItNight() : AGameTimeManager
- IsLeaf() : CellSphereTreeBranchNode
- IsLeftNodeNext() : T2RedBlackTreeNode< T >
- IsLess() : T2StringComparator< StringTraits >, TComparator< T >, TPString8::Comparator
- IsLessOrEqual() : T2StringComparator< StringTraits >, TComparator< T >, TPString8::Comparator
- IsLightScattering() : AGrassShader, ASkinShader, ASkinShaderHAL, ASysShader, AWorldShader
- IsLinked() : AGUI2ElementNode, T2GenericDList, T2GenericDList::Node, T2GenericSList, T2GenericSList::Node, TDList< T >, TGenericDList::TNode, TGenericPriList::TNode, TNodeList< T >::TNode, TNodeTree< T >, TNodeTree< T >::TNode, TPriList< T >, TQList< T >::TNode
- IsLoaded() : ATerrainInterface, TModel
- IsLocked() : ASysMesh, TIndexPoolResourceInterface, TVertexPoolResourceInterface
- IsLODEmpty() : ATerrainSection
- IsLODLoaded() : ATerrainSection
- IsLODLoading() : ATerrainSection
- IsLODQueued() : ATerrainSection
- IsLooped() : ANamedAnimation
- IsLowerCase() : T2CharTraits< CharT >, T2String16, T2String8, T2StringTraits< CharT, TCharTraits >, T2StringViewBase< StringTraits >
- IsMagnitudeFloat() : TInputInterface::InputEvent
- IsMagnitudeInt() : TInputInterface::InputEvent
- IsManaged() : ANamedAnimationTransition, TAnimation
- IsMatLibLoaded() : ATerrainSection
- IsModeExists() : ADisplayModes_Win
- IsMoviePaused() : ABINKMoviePlayer, AMoviePlayer
- IsMoviePlaying() : ABINKMoviePlayer, AMoviePlayer
- IsNightLight() : AGlowViewport::GlowObject
- isNormalised() : TVector4
- iSomeCount : TTMDBase::CollisionType
- IsOrthonormal() : TMatrix44
- IsOver() : T2StringParser< StringTraits >, TGenericArray< T >::Iterator
- IsOverlay() : ANamedAnimation, TSkeletonSequence
- IsOverlayAnimated() : TSkeletonSequenceBone
- IsPaused() : ARootTask, TSystemManager, TSystemTimer
- IsPointInside() : AGUI2Element
- IsPointLightsEnabled() : ASkinShader
- IsPooled() : TPooledString8
- IsPPM() : TTextureResourceHAL
- IsProcessed() : TFileStreamJob
- IsReady() : AWaveBank, AWaveBankFMODFSB, AWaveBankFMODFSBStream
- IsRenderEnvMapEnabled() : AWorldShaderHAL
- IsRenderWorld() : ARootTask
- IsResolutionCompatible() : AOptions
- IsReversed() : ANamedAnimation
- IsRoot() : T2RedBlackTree< T >
- IsSceneObject() : TResource
- IsSet() : Toshi::TBitField< NUM_BITS >
- IsShiftDown() : TInputDeviceKeyboard, TInputDXDeviceKeyboard
- IsSimpleMode() : TLogFile
- IsSingletonCreated() : TSingleton< T >
- IsSlideshowOver() : AGUISlideshow
- IsSoftware() : TD3DAdapter::Mode::Device, TRenderAdapter::Mode::Device
- IsSpace() : T2CharTraits< CharT >
- IsStatic() : ANamedAnimation
- IsStillFading() : AFade
- IsTextureFormatSupported() : TRenderD3DInterface, TRenderInterface
- IsTextureFormatSupportedImpl() : TRenderD3DInterface
- IsTObject : TObject
- IsTranslateAnimated() : TSkeletonSequenceBone
- IsUnicode() : TString16, TString8
- IsUnknownState1() : TMesh
- IsUnused() : ATerrainLODBlock
- IsUpdateStateOnRemove() : TAnimation
- IsUpdatingSkeleton() : AModelInstance
- IsUpperCase() : T2CharTraits< CharT >, T2String16, T2String8, T2StringTraits< CharT, TCharTraits >, T2StringViewBase< StringTraits >
- IsUsed() : ASoundManager::Cue, ATerrainLODBlock
- IsUsingLighting() : ATerrainSection::ModelNode
- IsValid() : T2DynamicVector< T >::Iterator, T2ManagedPtr< T >, T2Map< KeyType, ValueType, Comparator >, T2SharedPtr< T >, TNodeList< T >, TResource
- IsValidated() : TMesh, TShader
- IsVisible() : AGUI2Element, AModelInstance, TDebugConsole
- IsWindowed() : AOptions, TMSWindow
- Iterator : T2DList< T >, T2DynamicVector< T >::Iterator, T2Map< KeyType, ValueType, Comparator >, T2RedBlackTree< T >::CIterator, T2RedBlackTree< T >::Iterator, T2SortedList< T, Container, SortResults >, T2SortedVector< T, Container, SortResults >, T2Vector< T, MaxSize >::Iterator, TDList< T >, TGenericArray< T >::Iterator, TNodeList< T >::Iterator, TPriList< T >, TQList< T >::TNode
- iThrowDoodad : Toshi::VirtualButtonDefinition
- iTrackIndex : ASoundManager::SoundEvent
- iTreeIndex : ATreeManager::TreeInstance
- iUnk1 : AGUIPicture::SplitRule, AGUISlideshow::Params, TTMDBase::CollisionType
- iUnk2 : AGUIPicture::SplitRule, TTMDBase::CollisionType
- iUnk3 : TTMDBase::CollisionType
- iUnused1 : TUtil::TOSHIParams
- iUnused2 : TUtil::TOSHIParams
- iWeight : ASound::Sample