#include "pch.h"#include "ARandom.h"#include "ARootTask.h"#include "AGameSystemManager.h"#include "Assets/AMaterialLibraryManager.h"#include "Assets/AAssetLoader.h"#include "Memory/AMemory.h"#include "Input/AInputHandler.h"#include "Input/AInputMapManager.h"#include "GUI/AGUI2.h"#include "GUI/AGUISystem.h"#include "GUI/AGUI2TextureSectionManager.h"#include "GUI/AFadeManager.h"#include "GUI/AGUIPicture.h"#include "GameInterface/AGameStateController.h"#include "GameInterface/ASlideshowState.h"#include "GameInterface/AMovieState.h"#include "GameInterface/SaveLoadSKU.h"#include "GameInterface/AMessagePopupState.h"#include "GameInterface/AFrontEndMainMenuState2.h"#include "Sound/ASoundManager.h"#include "Movie/ABINKMoviePlayer.h"#include "ALoadScreen.h"#include "Terrain/ATerrainInterface.h"#include "Terrain/ABYardTerrainManager.h"#include "SoundBank/music.h"#include "SoundBank/ui.h"#include <Plugins/PPropertyParser/PBProperties.h>#include <Toshi/TScheduler.h>#include <Toshi/T2ObjectPool.h>#include <Core/TMemoryDebugOn.h>Go to the source code of this file.
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| Toshi::TPString8 | g_str_bkg_by_legal1 |
| Toshi::TPString8 | g_str_bkg_Bink_Big |
| Toshi::TPString8 | g_str_bkg_bluetongue |
| Toshi::TPString8 | g_str_bkg_fmod |
| Toshi::TPString8 | g_str_ui |
| Toshi::TPString8 | g_str_music |
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Definition at line 451 of file APooledStrings.cpp.
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Definition at line 482 of file APooledStrings.cpp.
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Definition at line 1623 of file APooledStrings.cpp.
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Definition at line 1169 of file APooledStrings.cpp.
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Definition at line 1554 of file APooledStrings.cpp.