OpenBarnyard
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SaveLoadSKU.h
Go to the documentation of this file.
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#pragma once
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#include "
GameInterface/AGameState.h
"
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class
SaveLoadSKU
:
public
AGameState
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{
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public
:
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TDECLARE_CLASS
(
SaveLoadSKU
,
AGameState
);
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// Not implemented!
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};
TDECLARE_CLASS
#define TDECLARE_CLASS(THIS_CLASS, PARENT_CLASS)
Definition
TObject.h:38
AGameState.h
AGameState::AGameState
AGameState()
Definition
AGameState.cpp:22
SaveLoadSKU
Definition
SaveLoadSKU.h:5
D:
_dev
OpenBarnyard
Source
OpenBarnyard
Source
GameInterface
SaveLoadSKU.h
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