#include "Sound/ASound.h"
Go to the source code of this file.
Namespaces | |
namespace | soundbank |
Enumerations | |
enum | soundbank::wmike : ASoundId { soundbank::WMIKE_MIKE_STEP = 590 , soundbank::WMIKE_BOING = 591 , soundbank::WMIKE_GRAVEL = 592 , soundbank::WMIKE_BOX01 = 593 , soundbank::WMIKE_BOX_OPEN = 594 , soundbank::WMIKE_BOX02 = 595 , soundbank::WMIKE_BOX_CLOSE = 596 , soundbank::WMIKE_SPIN = 597 , soundbank::WMIKE_THUD = 598 , soundbank::WMIKE_COWSNORE = 599 } |