#include "Sound/ASound.h"
Go to the source code of this file.
Namespaces | |
namespace | soundbank |
Enumerations | |
enum | soundbank::pool : ASoundId { soundbank::POOL_BALL_BALL = 292 , soundbank::POOL_BALL_CUSHION = 293 , soundbank::POOL_BALL_CUE = 294 , soundbank::POOL_CLAP = 295 , soundbank::POOL_BACKGROUND_CROWD01 = 296 , soundbank::POOL_BACKGROUND_CROWD02 = 297 , soundbank::POOL_MUSIC_IN_BARN = 298 , soundbank::POOL_DUKE_BALL = 299 , soundbank::POOL_DUKE_LOOSE = 300 , soundbank::POOL_PLAYER_WIN = 301 , soundbank::POOL_DUKE_TAUNT = 302 , soundbank::POOL_INTRO = 303 , soundbank::POOL_DUKE_WIN = 304 } |