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defender.h
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1//-----------------------------------------------------------------------------
2// Contains indices of various sounds stored in defender soundbank.
3// Note: Automatically generated header file.
4//-----------------------------------------------------------------------------
5
6#include "Sound/ASound.h"
7
8namespace soundbank {
9
11
12 // Category: VO
14
15 // Category: Ingame
17
18 // Category: Ingame
20
21 // Category: Ingame
23
24 // Category: VO
26
27 // Category: VO
29
30 // Category: Ingame
32
33 // Category: Ingame
35
36 // Category: Ingame
38
39 // Category: Ingame
41
42 // Category: Ingame
44
45 // Category: Ingame
47
48 // Category: VO
50
51 // Category: VO
53
54 // Category: VO
56
57 // Category: Ingame
59
60}; // enum defender
61
62} // namespace soundbank
TINT32 ASoundId
Definition ASoundLegacy.h:5
@ DEFENDER_PANIC
Definition defender.h:46
@ DEFENDER_PLAYER_LOOSE
Definition defender.h:55
@ DEFENDER_CRICKETS01
Definition defender.h:22
@ DEFENDER_CLUCK01
Definition defender.h:19
@ DEFENDER_PLAYER_WIN
Definition defender.h:52
@ DEFENDER_SQUIRT01
Definition defender.h:16
@ DEFENDER_FREDDY_EVIL1
Definition defender.h:28
@ DEFENDER_FREDDY_EVIL_FOILED
Definition defender.h:13
@ DEFENDER_CICADA
Definition defender.h:34
@ DEFENDER_FREDDY_DISGUST1
Definition defender.h:25
@ DEFENDER_DEFENDER_THUMP
Definition defender.h:58
@ DEFENDER_FREDDY_WIN
Definition defender.h:49
@ DEFENDER_CHICK
Definition defender.h:43
@ DEFENDER_CHICK_THROW
Definition defender.h:37
@ DEFENDER_CHICK_IMPACT
Definition defender.h:40
@ DEFENDER_BLUEBIRDS
Definition defender.h:31