OpenBarnyard
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defender.h
Go to the documentation of this file.
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//-----------------------------------------------------------------------------
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// Contains indices of various sounds stored in defender soundbank.
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// Note: Automatically generated header file.
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//-----------------------------------------------------------------------------
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#include "
Sound/ASound.h
"
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namespace
soundbank
{
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enum
defender
:
ASoundId
{
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// Category: VO
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DEFENDER_FREDDY_EVIL_FOILED
= 524,
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// Category: Ingame
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DEFENDER_SQUIRT01
= 525,
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// Category: Ingame
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DEFENDER_CLUCK01
= 526,
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// Category: Ingame
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DEFENDER_CRICKETS01
= 527,
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// Category: VO
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DEFENDER_FREDDY_DISGUST1
= 528,
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// Category: VO
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DEFENDER_FREDDY_EVIL1
= 529,
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// Category: Ingame
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DEFENDER_BLUEBIRDS
= 530,
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// Category: Ingame
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DEFENDER_CICADA
= 531,
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// Category: Ingame
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DEFENDER_CHICK_THROW
= 532,
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// Category: Ingame
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DEFENDER_CHICK_IMPACT
= 533,
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// Category: Ingame
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DEFENDER_CHICK
= 534,
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// Category: Ingame
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DEFENDER_PANIC
= 535,
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// Category: VO
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DEFENDER_FREDDY_WIN
= 536,
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// Category: VO
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DEFENDER_PLAYER_WIN
= 537,
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// Category: VO
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DEFENDER_PLAYER_LOOSE
= 538,
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// Category: Ingame
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DEFENDER_DEFENDER_THUMP
= 539,
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};
// enum defender
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}
// namespace soundbank
ASound.h
ASoundId
TINT32 ASoundId
Definition
ASoundLegacy.h:5
soundbank
Definition
am_f.h:8
soundbank::defender
defender
Definition
defender.h:10
soundbank::DEFENDER_PANIC
@ DEFENDER_PANIC
Definition
defender.h:46
soundbank::DEFENDER_PLAYER_LOOSE
@ DEFENDER_PLAYER_LOOSE
Definition
defender.h:55
soundbank::DEFENDER_CRICKETS01
@ DEFENDER_CRICKETS01
Definition
defender.h:22
soundbank::DEFENDER_CLUCK01
@ DEFENDER_CLUCK01
Definition
defender.h:19
soundbank::DEFENDER_PLAYER_WIN
@ DEFENDER_PLAYER_WIN
Definition
defender.h:52
soundbank::DEFENDER_SQUIRT01
@ DEFENDER_SQUIRT01
Definition
defender.h:16
soundbank::DEFENDER_FREDDY_EVIL1
@ DEFENDER_FREDDY_EVIL1
Definition
defender.h:28
soundbank::DEFENDER_FREDDY_EVIL_FOILED
@ DEFENDER_FREDDY_EVIL_FOILED
Definition
defender.h:13
soundbank::DEFENDER_CICADA
@ DEFENDER_CICADA
Definition
defender.h:34
soundbank::DEFENDER_FREDDY_DISGUST1
@ DEFENDER_FREDDY_DISGUST1
Definition
defender.h:25
soundbank::DEFENDER_DEFENDER_THUMP
@ DEFENDER_DEFENDER_THUMP
Definition
defender.h:58
soundbank::DEFENDER_FREDDY_WIN
@ DEFENDER_FREDDY_WIN
Definition
defender.h:49
soundbank::DEFENDER_CHICK
@ DEFENDER_CHICK
Definition
defender.h:43
soundbank::DEFENDER_CHICK_THROW
@ DEFENDER_CHICK_THROW
Definition
defender.h:37
soundbank::DEFENDER_CHICK_IMPACT
@ DEFENDER_CHICK_IMPACT
Definition
defender.h:40
soundbank::DEFENDER_BLUEBIRDS
@ DEFENDER_BLUEBIRDS
Definition
defender.h:31
D:
_dev
OpenBarnyard
Source
OpenBarnyard
Source
SoundBank
defender.h
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1.13.2