OpenBarnyard
Loading...
Searching...
No Matches
am_f.h
Go to the documentation of this file.
1
//-----------------------------------------------------------------------------
2
// Contains indices of various sounds stored in am_f soundbank.
3
// Note: Automatically generated header file.
4
//-----------------------------------------------------------------------------
5
6
#include "
Sound/ASound.h
"
7
8
namespace
soundbank
{
9
10
enum
am_f
:
ASoundId
{
11
12
// Category: Ingame
13
AM_F_CHEER
= 641,
14
15
// Category: Ingame
16
AM_F_CRASH
= 642,
17
18
// Category: Ingame
19
AM_F_EAT
= 643,
20
21
// Category: Ingame
22
AM_F_ITEM_L
= 644,
23
24
// Category: Ingame
25
AM_F_ITEM_S
= 645,
26
27
// Category: Ingame
28
AM_F_KICK
= 646,
29
30
// Category: Ingame
31
AM_F_LADDER
= 647,
32
33
// Category: Ingame
34
AM_F_OUCH
= 648,
35
36
// Category: Ingame
37
AM_F_PICKUP_L
= 649,
38
39
// Category: Ingame
40
AM_F_PICKUP_S
= 650,
41
42
// Category: Ingame
43
AM_F_PUNCH
= 651,
44
45
// Category: Ingame
46
AM_F_THROW
= 652,
47
48
// Category: Ingame
49
AM_F_THROW_L
= 653,
50
51
// Category: Ingame
52
AM_F_WAVE
= 654,
53
54
// Category: Ingame
55
AM_F_YAWN
= 655,
56
57
// Category: Ingame
58
AM_F_YUK
= 656,
59
60
// Category: Ingame
61
AM_F_JUMP
= 657,
62
63
// Category: Ingame
64
AM_F_OUCH_H
= 658,
65
66
// Category: Ingame
67
AM_F_SWIPE_H
= 659,
68
69
// Category: Ingame
70
AM_F_COWMILKSPLASH_F
= 660,
71
72
// Category: Ingame
73
AM_F_COWMILKSQUIRT_F
= 661,
74
75
// Category: Ingame
76
AM_F_COW_JUMP_F
= 662,
77
78
// Category: Ingame
79
AM_F_MUSCLE_FLEX_F1
= 663,
80
81
// Category: Ingame
82
AM_F_MUSCLE_FLEX_F2
= 664,
83
84
// Category: Ingame
85
AM_F_MUSCLE_FLEX_F3
= 665,
86
87
// Category: Ingame
88
AM_F_NINJA_F
= 666,
89
90
// Category: Ingame
91
AM_F_STARJUMPS_F
= 667,
92
93
// Category: Ingame
94
AM_F_SUCCESS_F
= 668,
95
96
// Category: Ingame
97
AM_F_LOOSE_F
= 669,
98
99
// Category: Ingame
100
AM_F_FAIL2_F
= 670,
101
102
// Category: Ingame
103
AM_F_FAIL_F
= 671,
104
105
// Category: VO
106
AM_F_CLEAN_JERK1F
= 672,
107
108
// Category: VO
109
AM_F_CLEAN_JERK2F
= 673,
110
111
// Category: VO
112
AM_F_CLEAN_JERK3F
= 674,
113
114
// Category: Ingame
115
AM_F_CHEER_T
= 675,
116
117
// Category: Ingame
118
AM_F_FAIL_F_T
= 676,
119
120
// Category: VO
121
AM_F_DARTS_SCORE
= 677,
122
123
// Category: Ingame
124
AM_F_SPLASH
= 678,
125
126
// Category: Ingame
127
AM_F_COWMILKEMPTY_F
= 679,
128
129
// Category: VO
130
AM_F_PLAYERF_LAUGH
= 680,
131
132
};
// enum am_f
133
134
}
// namespace soundbank
ASound.h
ASoundId
TINT32 ASoundId
Definition
ASoundLegacy.h:5
soundbank
Definition
am_f.h:8
soundbank::am_f
am_f
Definition
am_f.h:10
soundbank::AM_F_COWMILKSPLASH_F
@ AM_F_COWMILKSPLASH_F
Definition
am_f.h:70
soundbank::AM_F_SUCCESS_F
@ AM_F_SUCCESS_F
Definition
am_f.h:94
soundbank::AM_F_PICKUP_S
@ AM_F_PICKUP_S
Definition
am_f.h:40
soundbank::AM_F_LADDER
@ AM_F_LADDER
Definition
am_f.h:31
soundbank::AM_F_CRASH
@ AM_F_CRASH
Definition
am_f.h:16
soundbank::AM_F_YUK
@ AM_F_YUK
Definition
am_f.h:58
soundbank::AM_F_WAVE
@ AM_F_WAVE
Definition
am_f.h:52
soundbank::AM_F_ITEM_S
@ AM_F_ITEM_S
Definition
am_f.h:25
soundbank::AM_F_COWMILKSQUIRT_F
@ AM_F_COWMILKSQUIRT_F
Definition
am_f.h:73
soundbank::AM_F_PLAYERF_LAUGH
@ AM_F_PLAYERF_LAUGH
Definition
am_f.h:130
soundbank::AM_F_OUCH
@ AM_F_OUCH
Definition
am_f.h:34
soundbank::AM_F_FAIL_F
@ AM_F_FAIL_F
Definition
am_f.h:103
soundbank::AM_F_ITEM_L
@ AM_F_ITEM_L
Definition
am_f.h:22
soundbank::AM_F_CHEER
@ AM_F_CHEER
Definition
am_f.h:13
soundbank::AM_F_CLEAN_JERK2F
@ AM_F_CLEAN_JERK2F
Definition
am_f.h:109
soundbank::AM_F_COWMILKEMPTY_F
@ AM_F_COWMILKEMPTY_F
Definition
am_f.h:127
soundbank::AM_F_THROW
@ AM_F_THROW
Definition
am_f.h:46
soundbank::AM_F_FAIL_F_T
@ AM_F_FAIL_F_T
Definition
am_f.h:118
soundbank::AM_F_SPLASH
@ AM_F_SPLASH
Definition
am_f.h:124
soundbank::AM_F_NINJA_F
@ AM_F_NINJA_F
Definition
am_f.h:88
soundbank::AM_F_DARTS_SCORE
@ AM_F_DARTS_SCORE
Definition
am_f.h:121
soundbank::AM_F_STARJUMPS_F
@ AM_F_STARJUMPS_F
Definition
am_f.h:91
soundbank::AM_F_SWIPE_H
@ AM_F_SWIPE_H
Definition
am_f.h:67
soundbank::AM_F_JUMP
@ AM_F_JUMP
Definition
am_f.h:61
soundbank::AM_F_CLEAN_JERK3F
@ AM_F_CLEAN_JERK3F
Definition
am_f.h:112
soundbank::AM_F_LOOSE_F
@ AM_F_LOOSE_F
Definition
am_f.h:97
soundbank::AM_F_FAIL2_F
@ AM_F_FAIL2_F
Definition
am_f.h:100
soundbank::AM_F_PUNCH
@ AM_F_PUNCH
Definition
am_f.h:43
soundbank::AM_F_KICK
@ AM_F_KICK
Definition
am_f.h:28
soundbank::AM_F_COW_JUMP_F
@ AM_F_COW_JUMP_F
Definition
am_f.h:76
soundbank::AM_F_EAT
@ AM_F_EAT
Definition
am_f.h:19
soundbank::AM_F_MUSCLE_FLEX_F2
@ AM_F_MUSCLE_FLEX_F2
Definition
am_f.h:82
soundbank::AM_F_MUSCLE_FLEX_F3
@ AM_F_MUSCLE_FLEX_F3
Definition
am_f.h:85
soundbank::AM_F_OUCH_H
@ AM_F_OUCH_H
Definition
am_f.h:64
soundbank::AM_F_YAWN
@ AM_F_YAWN
Definition
am_f.h:55
soundbank::AM_F_CLEAN_JERK1F
@ AM_F_CLEAN_JERK1F
Definition
am_f.h:106
soundbank::AM_F_CHEER_T
@ AM_F_CHEER_T
Definition
am_f.h:115
soundbank::AM_F_MUSCLE_FLEX_F1
@ AM_F_MUSCLE_FLEX_F1
Definition
am_f.h:79
soundbank::AM_F_THROW_L
@ AM_F_THROW_L
Definition
am_f.h:49
soundbank::AM_F_PICKUP_L
@ AM_F_PICKUP_L
Definition
am_f.h:37
D:
_dev
OpenBarnyard
Source
OpenBarnyard
Source
SoundBank
am_f.h
Generated by
1.13.2