#include "pch.h"#include "AWorldShader_DX8.h"#include "AWorldMaterial_DX8.h"#include "AWorldMesh_DX8.h"#include "World/AWorld.h"#include <Render/TRenderPacket.h>#include <Platform/DX8/TRenderInterface_DX8.h>#include <Platform/DX8/TRenderContext_DX8.h>#include <Platform/DX8/TVertexBlockResource_DX8.h>#include <Platform/DX8/TVertexPoolResource_DX8.h>#include <Platform/DX8/TIndexBlockResource_DX8.h>#include <Platform/DX8/TIndexPoolResource_DX8.h>#include <d3d8.h>#include <Core/TMemoryDebugOn.h>