#include "pch.h"
#include "AWorldShader_DX8.h"
#include "AWorldMaterial_DX8.h"
#include "AWorldMesh_DX8.h"
#include "World/AWorld.h"
#include <Render/TRenderPacket.h>
#include <Platform/DX8/TRenderInterface_DX8.h>
#include <Platform/DX8/TRenderContext_DX8.h>
#include <Platform/DX8/TVertexBlockResource_DX8.h>
#include <Platform/DX8/TVertexPoolResource_DX8.h>
#include <Platform/DX8/TIndexBlockResource_DX8.h>
#include <Platform/DX8/TIndexPoolResource_DX8.h>
#include <d3d8.h>
#include <Core/TMemoryDebugOn.h>