#include <Render/TMesh.h>#include <Math/TVector2.h>#include <Math/TVector3.h>#include <Math/TPlane.h>#include <Math/TSphere.h>#include <Math/TMatrix44.h>Go to the source code of this file.
Classes | |
| struct | CullBox |
| struct | CellSettings |
| struct | CellNode |
| struct | FrustumPlane |
| class | Frustum |
| struct | WorldVertex |
| struct | CellMesh |
| struct | CellMeshSphere |
| struct | CellSphereTreeLeafNode |
| struct | CellSphereTreeBranchNode |
| struct | Cell |
| struct | World |
| struct | WorldDatabase |
| struct | RenderData |
Enumerations | |
| enum | FrustumIntersectSphereResult { FISR_ALL_VISIBLE , FISR_NOT_VISIBLE , FISR_PARTIALLY_VISIBLE } |
| Enumerator | |
|---|---|
| FISR_ALL_VISIBLE | |
| FISR_NOT_VISIBLE | |
| FISR_PARTIALLY_VISIBLE | |