#include <Render/TMesh.h>
#include <Math/TVector2.h>
#include <Math/TVector3.h>
#include <Math/TPlane.h>
#include <Math/TSphere.h>
#include <Math/TMatrix44.h>
Go to the source code of this file.
Classes | |
struct | CullBox |
struct | CellSettings |
struct | CellNode |
struct | FrustumPlane |
class | Frustum |
struct | WorldVertex |
struct | CellMesh |
struct | CellMeshSphere |
struct | CellSphereTreeLeafNode |
struct | CellSphereTreeBranchNode |
struct | Cell |
struct | World |
struct | WorldDatabase |
struct | RenderData |
Enumerations | |
enum | FrustumIntersectSphereResult { FISR_ALL_VISIBLE , FISR_NOT_VISIBLE , FISR_PARTIALLY_VISIBLE } |
Enumerator | |
---|---|
FISR_ALL_VISIBLE | |
FISR_NOT_VISIBLE | |
FISR_PARTIALLY_VISIBLE |