OpenBarnyard
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targets.h
Go to the documentation of this file.
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//-----------------------------------------------------------------------------
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// Contains indices of various sounds stored in targets soundbank.
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// Note: Automatically generated header file.
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//-----------------------------------------------------------------------------
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#include "
Sound/ASound.h
"
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namespace
soundbank
{
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enum
targets
:
ASoundId
{
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// Category: Ingame
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TARGETS_CANS
= 485,
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// Category: Ingame
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TARGETS_WIND01
= 486,
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// Category: Ingame
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TARGETS_WIND02
= 487,
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};
// enum targets
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}
// namespace soundbank
ASound.h
ASoundId
TINT32 ASoundId
Definition
ASoundLegacy.h:5
soundbank
Definition
am_f.h:8
soundbank::targets
targets
Definition
targets.h:10
soundbank::TARGETS_CANS
@ TARGETS_CANS
Definition
targets.h:13
soundbank::TARGETS_WIND02
@ TARGETS_WIND02
Definition
targets.h:19
soundbank::TARGETS_WIND01
@ TARGETS_WIND01
Definition
targets.h:16
D:
_dev
OpenBarnyard
Source
OpenBarnyard
Source
SoundBank
targets.h
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1.13.2