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raccoon.h
Go to the documentation of this file.
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//-----------------------------------------------------------------------------
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// Contains indices of various sounds stored in raccoon soundbank.
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// Note: Automatically generated header file.
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//-----------------------------------------------------------------------------
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#include "
Sound/ASound.h
"
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namespace
soundbank
{
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enum
raccoon
:
ASoundId
{
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// Category: Ingame
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RACCOON_RAC_AIM
= 681,
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// Category: Ingame
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RACCOON_RAC_GEN
= 682,
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// Category: Ingame
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RACCOON_RAC_GEN2
= 683,
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// Category: Ingame
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RACCOON_RAC_GIG
= 684,
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// Category: Ingame
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RACCOON_RAC_HELD
= 685,
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// Category: Ingame
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RACCOON_RAC_HIT
= 686,
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// Category: Ingame
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RACCOON_RAC_THROW
= 687,
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// Category: Ingame
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RACCOON_RAC_YUK
= 688,
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// Category: Ingame
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RACCOON_RAC_SLING
= 689,
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};
// enum raccoon
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}
// namespace soundbank
ASound.h
ASoundId
TINT32 ASoundId
Definition
ASoundLegacy.h:5
soundbank
Definition
am_f.h:8
soundbank::raccoon
raccoon
Definition
raccoon.h:10
soundbank::RACCOON_RAC_HELD
@ RACCOON_RAC_HELD
Definition
raccoon.h:25
soundbank::RACCOON_RAC_THROW
@ RACCOON_RAC_THROW
Definition
raccoon.h:31
soundbank::RACCOON_RAC_YUK
@ RACCOON_RAC_YUK
Definition
raccoon.h:34
soundbank::RACCOON_RAC_GEN
@ RACCOON_RAC_GEN
Definition
raccoon.h:16
soundbank::RACCOON_RAC_GIG
@ RACCOON_RAC_GIG
Definition
raccoon.h:22
soundbank::RACCOON_RAC_HIT
@ RACCOON_RAC_HIT
Definition
raccoon.h:28
soundbank::RACCOON_RAC_AIM
@ RACCOON_RAC_AIM
Definition
raccoon.h:13
soundbank::RACCOON_RAC_GEN2
@ RACCOON_RAC_GEN2
Definition
raccoon.h:19
soundbank::RACCOON_RAC_SLING
@ RACCOON_RAC_SLING
Definition
raccoon.h:37
D:
_dev
OpenBarnyard
Source
OpenBarnyard
Source
SoundBank
raccoon.h
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1.13.2