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music.h File Reference
#include "Sound/ASound.h"

Go to the source code of this file.

Namespaces

namespace  soundbank
 

Enumerations

enum  soundbank::music : ASoundId {
  soundbank::MUSIC_CHASING_CHICKS = 0 , soundbank::MUSIC_FRONTEND = 1 , soundbank::MUSIC_MISSION_COMPLETE = 2 , soundbank::MUSIC_MISSION_FAILURE = 3 ,
  soundbank::MUSIC_MISSION_RESULTS = 4 , soundbank::MUSIC_NIGHT_BARN = 5 , soundbank::MUSIC_RACCON_SEASON = 6 , soundbank::MUSIC_COYOTE_SEASON = 7 ,
  soundbank::MUSIC_BIG_PARTY = 8 , soundbank::MUSIC_BENS_DEATH = 9 , soundbank::MUSIC_OTIS_IN_CHARGE = 10 , soundbank::MUSIC_BOY_TIPPING1 = 11 ,
  soundbank::MUSIC_BOY_TIPPING2 = 12 , soundbank::MUSIC_OTIS_LEAVES = 13 , soundbank::MUSIC_COYOTE_SHOWDOWN = 14 , soundbank::MUSIC_PLAYERS_PARTY = 15 ,
  soundbank::MUSIC_GOLF = 16 , soundbank::MUSIC_COOKING = 17 , soundbank::MUSIC_JOYRIDE = 18 , soundbank::MUSIC_MILKMATCH = 19 ,
  soundbank::MUSIC_TAPPER = 20 , soundbank::MUSIC_MUD = 21 , soundbank::MUSIC_BIKE_RACE = 22 , soundbank::MUSIC_VEGGIE = 23 ,
  soundbank::MUSIC_FOOTBALL = 24 , soundbank::MUSIC_BORDER_PATROL = 25 , soundbank::MUSIC_START_SCREEN = 26 , soundbank::MUSIC_CREDITS = 27 ,
  soundbank::MUSIC_GOPHERS = 28 , soundbank::MUSIC_WILD_MIKE = 29 , soundbank::MUSIC_POOL = 30 , soundbank::MUSIC_SHARPSQUIRT = 31 ,
  soundbank::MUSIC_NIGHTBARN_RADIO = 32 , soundbank::MUSIC_CC_DEFENDER = 33 , soundbank::MUSIC_COWTIP = 34 , soundbank::MUSIC_WAKKA = 35 ,
  soundbank::MUSIC_MISSION = 36 , soundbank::MUSIC_MINIGAME_WIN = 37 , soundbank::MUSIC_BARNMUSIC = 38 , soundbank::MUSIC_TV = 39 ,
  soundbank::MUSIC_TRACK01 = 40 , soundbank::MUSIC_BY_DAY = 41 , soundbank::MUSIC_BY_NIGHT_RAIN_HEAVY = 42 , soundbank::MUSIC_BY_NIGHT_RAIN_LIGHT = 43 ,
  soundbank::MUSIC_RAIN_HEAVY = 44 , soundbank::MUSIC_RAIN_LIGHT = 45 , soundbank::MUSIC_BY_BIKE = 46 , soundbank::MUSIC_BY_BIKE_RAIN_HEAVY = 47 ,
  soundbank::MUSIC_BY_BIKE_RAIN_LIGHT = 48 , soundbank::MUSIC_BY_NIGHT = 49 , soundbank::MUSIC_OVERPOWER = 50 , soundbank::MUSIC_UNDERPOWER = 51 ,
  soundbank::MUSIC_LAUNCH = 52
}