#include "Sound/ASound.h"
Go to the source code of this file.
Namespaces | |
namespace | soundbank |
Enumerations | |
enum | soundbank::mrs_b : ASoundId { soundbank::MRS_B_MR_B_GRUNTS1 = 540 , soundbank::MRS_B_MR_B_N01 = 541 , soundbank::MRS_B_MRS_B_SEES1 = 542 , soundbank::MRS_B_MRS_B_SHRIEKS1 = 543 , soundbank::MRS_B_MRS_B_TELLS1 = 544 , soundbank::MRS_B_AIR_GUITAR01 = 545 , soundbank::MRS_B_BALLET = 546 , soundbank::MRS_B_GOLF = 547 , soundbank::MRS_B_INTRO = 548 , soundbank::MRS_B_NINJA = 549 , soundbank::MRS_B_PHARAO = 550 , soundbank::MRS_B_RAGINGBULL02 = 551 , soundbank::MRS_B_ROBOT = 552 , soundbank::MRS_B_RUDEBOY = 553 , soundbank::MRS_B_THINKER = 554 , soundbank::MRS_B_THUMP = 555 , soundbank::MRS_B_GRADE_A_BEEF = 556 , soundbank::MRS_B_WAH02 = 557 , soundbank::MRS_B_WAH01 = 558 , soundbank::MRS_B_NINJA_SWIPE = 559 , soundbank::MRS_B_CRICKETS02 = 560 , soundbank::MRS_B_RAGING_BULL01 = 561 , soundbank::MRS_B_MOONWALK = 562 , soundbank::MRS_B_HAMMER = 563 , soundbank::MRS_B_MRS_B_SEE7 = 564 , soundbank::MRS_B_MRS_B_TELLS6 = 565 } |