OpenBarnyard
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launch.h
Go to the documentation of this file.
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//-----------------------------------------------------------------------------
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// Contains indices of various sounds stored in launch soundbank.
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// Note: Automatically generated header file.
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//-----------------------------------------------------------------------------
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#include "
Sound/ASound.h
"
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namespace
soundbank
{
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enum
launch
:
ASoundId
{
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// Category: Ingame
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LAUNCH_STRETCH
= 125,
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// Category: Ingame
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LAUNCH_RELEASE
= 126,
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// Category: Ingame
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LAUNCH_FLY
= 127,
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// Category: VO
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LAUNCH_PECK_SUCCEED
= 128,
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// Category: VO
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LAUNCH_PECK_FAIL
= 129,
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// Category: VO
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LAUNCH_PECK_IMPACT
= 130,
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// Category: Ingame
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LAUNCH_CROWD
= 131,
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// Category: Ingame
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LAUNCH_RECORDSCRATCH
= 132,
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// Category: Ingame
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LAUNCH_CLAP
= 133,
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// Category: Ingame
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LAUNCH_WOOSH
= 134,
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// Category: Ingame
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LAUNCH_POWER_LINES
= 135,
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// Category: Ingame
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LAUNCH_TREE_FLYTHROUGH
= 136,
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// Category: Ingame
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LAUNCH_WARNING
= 137,
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// Category: Ingame
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LAUNCH_LAUNCH_BEEP01
= 138,
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// Category: Ingame
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LAUNCH_LAUNCH_BEEP02
= 139,
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// Category: Ingame
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LAUNCH_SPLASH
= 140,
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// Category: Ingame
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LAUNCH_BOOST
= 141,
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// Category: Ingame
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LAUNCH_RING_TING
= 142,
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// Category: Ingame
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LAUNCH_WIND
= 143,
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// Category: Ingame
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LAUNCH_RING_WHOOSH
= 144,
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// Category: Ingame
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LAUNCH_FROGS
= 145,
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// Category: Ingame
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LAUNCH_BULLFROGS
= 146,
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// Category: Ingame
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LAUNCH_CICADAS
= 147,
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// Category: Ingame
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LAUNCH_STREAM
= 148,
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// Category: Ingame
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LAUNCH_XING_BELL
= 149,
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// Category: Ingame
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LAUNCH_SHIP_BELL
= 150,
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// Category: VO
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LAUNCH_PECK_INFLIGHT1
= 151,
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// Category: VO
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LAUNCH_PECK_LAUNCH1
= 152,
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// Category: VO
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LAUNCH_PECK_VICTORY
= 153,
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// Category: VO
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LAUNCH_PECK_FINISH
= 154,
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// Category: Ingame
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LAUNCH_BIRDS
= 155,
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// Category: VO
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LAUNCH_FREDDY_LAUNCH1
= 156,
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// Category: Ingame
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LAUNCH_COW_GRUNT
= 157,
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// Category: Ingame
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LAUNCH_WINDMILL
= 158,
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// Category: VO
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LAUNCH_PECK_OUCH
= 159,
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// Category: VO
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LAUNCH_PECK_LOST
= 160,
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};
// enum launch
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}
// namespace soundbank
ASound.h
ASoundId
TINT32 ASoundId
Definition
ASoundLegacy.h:5
soundbank
Definition
am_f.h:8
soundbank::launch
launch
Definition
launch.h:10
soundbank::LAUNCH_FREDDY_LAUNCH1
@ LAUNCH_FREDDY_LAUNCH1
Definition
launch.h:106
soundbank::LAUNCH_CROWD
@ LAUNCH_CROWD
Definition
launch.h:31
soundbank::LAUNCH_RING_WHOOSH
@ LAUNCH_RING_WHOOSH
Definition
launch.h:70
soundbank::LAUNCH_BOOST
@ LAUNCH_BOOST
Definition
launch.h:61
soundbank::LAUNCH_WIND
@ LAUNCH_WIND
Definition
launch.h:67
soundbank::LAUNCH_LAUNCH_BEEP01
@ LAUNCH_LAUNCH_BEEP01
Definition
launch.h:52
soundbank::LAUNCH_PECK_IMPACT
@ LAUNCH_PECK_IMPACT
Definition
launch.h:28
soundbank::LAUNCH_PECK_FAIL
@ LAUNCH_PECK_FAIL
Definition
launch.h:25
soundbank::LAUNCH_PECK_LOST
@ LAUNCH_PECK_LOST
Definition
launch.h:118
soundbank::LAUNCH_WARNING
@ LAUNCH_WARNING
Definition
launch.h:49
soundbank::LAUNCH_WINDMILL
@ LAUNCH_WINDMILL
Definition
launch.h:112
soundbank::LAUNCH_COW_GRUNT
@ LAUNCH_COW_GRUNT
Definition
launch.h:109
soundbank::LAUNCH_CICADAS
@ LAUNCH_CICADAS
Definition
launch.h:79
soundbank::LAUNCH_POWER_LINES
@ LAUNCH_POWER_LINES
Definition
launch.h:43
soundbank::LAUNCH_PECK_LAUNCH1
@ LAUNCH_PECK_LAUNCH1
Definition
launch.h:94
soundbank::LAUNCH_PECK_VICTORY
@ LAUNCH_PECK_VICTORY
Definition
launch.h:97
soundbank::LAUNCH_PECK_OUCH
@ LAUNCH_PECK_OUCH
Definition
launch.h:115
soundbank::LAUNCH_WOOSH
@ LAUNCH_WOOSH
Definition
launch.h:40
soundbank::LAUNCH_SHIP_BELL
@ LAUNCH_SHIP_BELL
Definition
launch.h:88
soundbank::LAUNCH_FLY
@ LAUNCH_FLY
Definition
launch.h:19
soundbank::LAUNCH_RING_TING
@ LAUNCH_RING_TING
Definition
launch.h:64
soundbank::LAUNCH_CLAP
@ LAUNCH_CLAP
Definition
launch.h:37
soundbank::LAUNCH_PECK_FINISH
@ LAUNCH_PECK_FINISH
Definition
launch.h:100
soundbank::LAUNCH_PECK_SUCCEED
@ LAUNCH_PECK_SUCCEED
Definition
launch.h:22
soundbank::LAUNCH_BIRDS
@ LAUNCH_BIRDS
Definition
launch.h:103
soundbank::LAUNCH_XING_BELL
@ LAUNCH_XING_BELL
Definition
launch.h:85
soundbank::LAUNCH_STREAM
@ LAUNCH_STREAM
Definition
launch.h:82
soundbank::LAUNCH_PECK_INFLIGHT1
@ LAUNCH_PECK_INFLIGHT1
Definition
launch.h:91
soundbank::LAUNCH_TREE_FLYTHROUGH
@ LAUNCH_TREE_FLYTHROUGH
Definition
launch.h:46
soundbank::LAUNCH_RELEASE
@ LAUNCH_RELEASE
Definition
launch.h:16
soundbank::LAUNCH_FROGS
@ LAUNCH_FROGS
Definition
launch.h:73
soundbank::LAUNCH_STRETCH
@ LAUNCH_STRETCH
Definition
launch.h:13
soundbank::LAUNCH_BULLFROGS
@ LAUNCH_BULLFROGS
Definition
launch.h:76
soundbank::LAUNCH_LAUNCH_BEEP02
@ LAUNCH_LAUNCH_BEEP02
Definition
launch.h:55
soundbank::LAUNCH_RECORDSCRATCH
@ LAUNCH_RECORDSCRATCH
Definition
launch.h:34
soundbank::LAUNCH_SPLASH
@ LAUNCH_SPLASH
Definition
launch.h:58
D:
_dev
OpenBarnyard
Source
OpenBarnyard
Source
SoundBank
launch.h
Generated by
1.13.2