OpenBarnyard
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footsteps.h
Go to the documentation of this file.
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//-----------------------------------------------------------------------------
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// Contains indices of various sounds stored in footsteps soundbank.
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// Note: Automatically generated header file.
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//-----------------------------------------------------------------------------
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#include "
Sound/ASound.h
"
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namespace
soundbank
{
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enum
footsteps
:
ASoundId
{
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// Category: Ingame
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FOOTSTEPS_PLAYER_STEP
= 576,
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// Category: Ingame
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FOOTSTEPS_LADDER
= 577,
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// Category: Ingame
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FOOTSTEPS_AI_STEP
= 578,
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// Category: Ingame
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FOOTSTEPS_JUMP
= 579,
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};
// enum footsteps
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}
// namespace soundbank
ASound.h
ASoundId
TINT32 ASoundId
Definition
ASoundLegacy.h:5
soundbank
Definition
am_f.h:8
soundbank::footsteps
footsteps
Definition
footsteps.h:10
soundbank::FOOTSTEPS_JUMP
@ FOOTSTEPS_JUMP
Definition
footsteps.h:22
soundbank::FOOTSTEPS_LADDER
@ FOOTSTEPS_LADDER
Definition
footsteps.h:16
soundbank::FOOTSTEPS_PLAYER_STEP
@ FOOTSTEPS_PLAYER_STEP
Definition
footsteps.h:13
soundbank::FOOTSTEPS_AI_STEP
@ FOOTSTEPS_AI_STEP
Definition
footsteps.h:19
D:
_dev
OpenBarnyard
Source
OpenBarnyard
Source
SoundBank
footsteps.h
Generated by
1.13.2