8 ,
public Toshi::TSingleton<ASysShader>
Shader system for the Toshi engine.
virtual TBOOL IsLightScattering()
virtual ASysMesh * CreateMesh(const TCHAR *a_szName)=0
TDECLARE_CLASS(ASysShader, Toshi::TShader)
virtual ASysMaterial * CreateMaterial(const TCHAR *a_szName)=0
virtual void SetLightScattering(TBOOL a_bEnabled)