#define TSTATICCAST(POINTERTYPE, VALUE)
Toshi::TTexture * m_pTexture
ASysShader * GetSysShader() const
virtual void SetBlendMode(BLENDMODE a_eBlendMode)
TDECLARE_CLASS(ASysMaterial, Toshi::TMaterial)
virtual TBOOL Create() override
void SetTexture(Toshi::TTexture *a_pTexture)