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ASysShader.cpp
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1#include "pch.h"
2#include "ASysShader.h"
3
4//-----------------------------------------------------------------------------
5// Enables memory debugging.
6// Note: Should be the last include!
7//-----------------------------------------------------------------------------
9
11
13
18
20{
21}
#define TOSHI_NAMESPACE_USING
Definition Defines.h:46
#define TDEFINE_CLASS_NORUNTIME(...)
Definition TObject.h:138
#define TFALSE
Definition Typedefs.h:24
bool TBOOL
Definition Typedefs.h:6
virtual TBOOL IsLightScattering()
virtual void SetLightScattering(TBOOL a_bEnabled)