8 :
public Toshi::TMaterial
#define TDECLARE_CLASS(THIS_CLASS, PARENT_CLASS)
Main header file for the Toshi game engine.
virtual void SetBlendMode(BLENDMODE a_eBlendMode)
virtual TBOOL Create(BLENDMODE a_eBlendMode)
static void InitialiseStatic()
void SetTexture(TUINT a_uiStage, Toshi::TTexture *a_pTexture)
Toshi::TTexture * m_aTextures[AWorldMaterial::MAX_TEXTURES]
static constexpr TUINT MAX_TEXTURES