#include "ANamedAnimation.h"
#include "ASoundBreakpoint.h"
#include <Toshi/TRefCounted.h>
#include <Toshi/TPString8.h>
#include <Toshi/T2Map.h>
#include <Render/TSkeleton.h>
#include <Plugins/PPropertyParser/PBProperties.h>
Go to the source code of this file.
Classes | |
class | ANamedAnimationSet |
Typedefs | |
using | ANamedAnimationSetRef = Toshi::TRef<ANamedAnimationSet> |
using ANamedAnimationSetRef = Toshi::TRef<ANamedAnimationSet> |
Definition at line 54 of file ANamedAnimationSet.h.