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ASoundBreakpoint.h
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1
#pragma once
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#include "
Sound/ASound.h
"
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struct
ASoundBreakpoint
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{
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TCHAR
*
pszModelName
;
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TCHAR
*
pszAnimationName
;
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TFLOAT
fTime
;
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ASoundId
eSoundId
;
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TINT32
Unk1
;
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TCHAR
**
ppszBoneName
;
// ?
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};
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// Stored in TRB files
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struct
ASoundBreakpointsTable
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{
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TUINT32
uiCount
;
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ASoundBreakpoint
*
pBreakpoints
;
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};
TINT32
int32_t TINT32
Definition
Typedefs.h:12
TCHAR
char TCHAR
Definition
Typedefs.h:20
TFLOAT
float TFLOAT
Definition
Typedefs.h:4
TUINT32
uint32_t TUINT32
Definition
Typedefs.h:13
ASound.h
ASoundId
TINT32 ASoundId
Definition
ASoundLegacy.h:5
ASoundBreakpoint
Definition
ASoundBreakpoint.h:5
ASoundBreakpoint::ppszBoneName
TCHAR ** ppszBoneName
Definition
ASoundBreakpoint.h:11
ASoundBreakpoint::Unk1
TINT32 Unk1
Definition
ASoundBreakpoint.h:10
ASoundBreakpoint::eSoundId
ASoundId eSoundId
Definition
ASoundBreakpoint.h:9
ASoundBreakpoint::pszAnimationName
TCHAR * pszAnimationName
Definition
ASoundBreakpoint.h:7
ASoundBreakpoint::fTime
TFLOAT fTime
Definition
ASoundBreakpoint.h:8
ASoundBreakpoint::pszModelName
TCHAR * pszModelName
Definition
ASoundBreakpoint.h:6
ASoundBreakpointsTable
Definition
ASoundBreakpoint.h:16
ASoundBreakpointsTable::uiCount
TUINT32 uiCount
Definition
ASoundBreakpoint.h:17
ASoundBreakpointsTable::pBreakpoints
ASoundBreakpoint * pBreakpoints
Definition
ASoundBreakpoint.h:18
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ASoundBreakpoint.h
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