OpenBarnyard
Loading...
Searching...
No Matches
Here is a list of all enum values with links to the files they belong to:
- t -
TApplicationFlag_Created :
TApplication.h
TApplicationFlag_Destroyed :
TApplication.h
TCOMPRESS_ERROR_OK :
TCompress.h
TCOMPRESS_ERROR_WRONG_HEADERSIZE :
TCompress.h
TCOMPRESS_ERROR_WRONG_MAGIC :
TCompress.h
TCOMPRESS_ERROR_WRONG_SIZE :
TCompress.h
TCOMPRESS_ERROR_WRONG_VERSION :
TCompress.h
TEXCOORD_NUMOF :
TRender.h
TEXCOORD_U :
TRender.h
TEXCOORD_UV :
TRender.h
TEXCOORD_V :
TRender.h
TEXTURE_ADDRESS_BORDER :
T2GLTexture_GL.h
TEXTURE_ADDRESS_CLAMP :
T2GLTexture_GL.h
TEXTURE_ADDRESS_MIRROR :
T2GLTexture_GL.h
TEXTURE_ADDRESS_MIRROR_ONCE :
T2GLTexture_GL.h
TEXTURE_ADDRESS_WRAP :
T2GLTexture_GL.h
TEXTURE_FILTER_ANISOTROPIC :
T2GLTexture_GL.h
TEXTURE_FILTER_COMPARISON_ANISOTROPIC :
T2GLTexture_GL.h
TEXTURE_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_COMPARISON_MIN_MAG_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MAXIMUM_ANISOTROPIC :
T2GLTexture_GL.h
TEXTURE_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MAXIMUM_MIN_MAG_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MIN_LINEAR_MAG_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MIN_MAG_LINEAR_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MIN_MAG_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MIN_MAG_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MIN_MAG_POINT_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MIN_POINT_MAG_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MINIMUM_ANISOTROPIC :
T2GLTexture_GL.h
TEXTURE_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MINIMUM_MIN_MAG_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT :
T2GLTexture_GL.h
TEXTURE_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR :
T2GLTexture_GL.h
TEXTURE_FORMAT_420_OPAQUE :
T2GLTexture_GL.h
TEXTURE_FORMAT_A8_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_A8P8 :
T2GLTexture_GL.h
TEXTURE_FORMAT_AI44 :
T2GLTexture_GL.h
TEXTURE_FORMAT_AYUV :
T2GLTexture_GL.h
TEXTURE_FORMAT_B4G4R4A4_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_B5G5R5A1_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_B5G6R5_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_B8G8R8A8_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_B8G8R8A8_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_B8G8R8A8_UNORM_SRGB :
T2GLTexture_GL.h
TEXTURE_FORMAT_B8G8R8X8_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_B8G8R8X8_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_B8G8R8X8_UNORM_SRGB :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC1_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC1_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC1_UNORM_SRGB :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC2_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC2_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC2_UNORM_SRGB :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC3_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC3_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC3_UNORM_SRGB :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC4_SNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC4_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC4_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC5_SNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC5_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC5_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC6H_SF16 :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC6H_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC6H_UF16 :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC7_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC7_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_BC7_UNORM_SRGB :
T2GLTexture_GL.h
TEXTURE_FORMAT_D16_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_D24_UNORM_S8_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_D32_FLOAT :
T2GLTexture_GL.h
TEXTURE_FORMAT_D32_FLOAT_S8X24_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_FORCE_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_G8R8_G8B8_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_IA44 :
T2GLTexture_GL.h
TEXTURE_FORMAT_NV11 :
T2GLTexture_GL.h
TEXTURE_FORMAT_NV12 :
T2GLTexture_GL.h
TEXTURE_FORMAT_P010 :
T2GLTexture_GL.h
TEXTURE_FORMAT_P016 :
T2GLTexture_GL.h
TEXTURE_FORMAT_P208 :
T2GLTexture_GL.h
TEXTURE_FORMAT_P8 :
T2GLTexture_GL.h
TEXTURE_FORMAT_R10G10B10_XR_BIAS_A2_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R10G10B10A2_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R10G10B10A2_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R10G10B10A2_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R11G11B10_FLOAT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16_FLOAT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16_SNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16_FLOAT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16_SNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16B16A16_FLOAT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16B16A16_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16B16A16_SNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16B16A16_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16B16A16_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R16G16B16A16_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R1_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R24_UNORM_X8_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R24G8_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32_FLOAT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32_FLOAT_X8X24_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32_FLOAT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32B32_FLOAT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32B32_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32B32_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32B32_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32B32A32_FLOAT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32B32A32_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32B32A32_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G32B32A32_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R32G8X24_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8_SNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8_B8G8_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8_SNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8B8A8_SINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8B8A8_SNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8B8A8_TYPELESS :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8B8A8_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8B8A8_UNORM :
T2GLTexture_GL.h
TEXTURE_FORMAT_R8G8B8A8_UNORM_SRGB :
T2GLTexture_GL.h
TEXTURE_FORMAT_R9G9B9E5_SHAREDEXP :
T2GLTexture_GL.h
TEXTURE_FORMAT_SAMPLER_FEEDBACK_MIN_MIP_OPAQUE :
T2GLTexture_GL.h
TEXTURE_FORMAT_SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE :
T2GLTexture_GL.h
TEXTURE_FORMAT_UNKNOWN :
T2GLTexture_GL.h
TEXTURE_FORMAT_V208 :
T2GLTexture_GL.h
TEXTURE_FORMAT_V408 :
T2GLTexture_GL.h
TEXTURE_FORMAT_X24_TYPELESS_G8_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_X32_TYPELESS_G8X24_UINT :
T2GLTexture_GL.h
TEXTURE_FORMAT_Y210 :
T2GLTexture_GL.h
TEXTURE_FORMAT_Y216 :
T2GLTexture_GL.h
TEXTURE_FORMAT_Y410 :
T2GLTexture_GL.h
TEXTURE_FORMAT_Y416 :
T2GLTexture_GL.h
TEXTURE_FORMAT_YUY2 :
T2GLTexture_GL.h
TFILEMODE_CREATENEW :
TFile.h
TFILEMODE_NOBUFFER :
TFile.h
TFILEMODE_READ :
TFile.h
TFILEMODE_READWRITE :
TFile.h
TFILEMODE_WRITE :
TFile.h
TFINDFILE_DIRECTORY :
TFile.h
TFINDFILE_FILE :
TFile.h
TREGION_UK :
TRegion.h
TResourceState_Created :
TResource.h
TResourceState_Dead :
TResource.h
TResourceState_Dying :
TResource.h
TResourceState_External :
TResource.h
TResourceState_SceneObject :
TResource.h
TResourceState_Valid :
TResource.h
TSEEK_CUR :
TFile.h
TSEEK_END :
TFile.h
TSEEK_SET :
TFile.h
Generated by
1.13.2