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TResource.h File Reference
#include "Toshi/TNodeTree.h"

Go to the source code of this file.

Classes

class  TResource
 

Typedefs

typedef uint8_t TResourceState
 

Enumerations

enum  TResourceState_ : TResourceState {
  TResourceState_Valid = BITFLAG( 0 ) , TResourceState_Created = BITFLAG( 1 ) , TResourceState_Dying = BITFLAG( 2 ) , TResourceState_External = BITFLAG( 3 ) ,
  TResourceState_Dead = BITFLAG( 4 ) , TResourceState_SceneObject = BITFLAG( 5 )
}
 

Typedef Documentation

◆ TResourceState

typedef uint8_t TResourceState

Definition at line 8 of file TResource.h.

Enumeration Type Documentation

◆ TResourceState_

Enumerator
TResourceState_Valid 
TResourceState_Created 
TResourceState_Dying 
TResourceState_External 
TResourceState_Dead 
TResourceState_SceneObject 

Definition at line 9 of file TResource.h.

10{
17};
@ TResourceState_SceneObject
Definition TResource.h:16
@ TResourceState_Dead
Definition TResource.h:15
@ TResourceState_Valid
Definition TResource.h:11
@ TResourceState_Dying
Definition TResource.h:13
@ TResourceState_External
Definition TResource.h:14
@ TResourceState_Created
Definition TResource.h:12
#define BITFLAG(x)
Definition Defines.h:10