#include "Toshi/TNodeTree.h"Go to the source code of this file.
Classes | |
| class | TResource |
Typedefs | |
| typedef uint8_t | TResourceState |
Enumerations | |
| enum | TResourceState_ : TResourceState { TResourceState_Valid = BITFLAG( 0 ) , TResourceState_Created = BITFLAG( 1 ) , TResourceState_Dying = BITFLAG( 2 ) , TResourceState_External = BITFLAG( 3 ) , TResourceState_Dead = BITFLAG( 4 ) , TResourceState_SceneObject = BITFLAG( 5 ) } |
| typedef uint8_t TResourceState |
Definition at line 8 of file TResource.h.
| enum TResourceState_ : TResourceState |
| Enumerator | |
|---|---|
| TResourceState_Valid | |
| TResourceState_Created | |
| TResourceState_Dying | |
| TResourceState_External | |
| TResourceState_Dead | |
| TResourceState_SceneObject | |
Definition at line 9 of file TResource.h.