#include "Toshi/TNodeTree.h"
Go to the source code of this file.
Classes | |
class | TResource |
Typedefs | |
typedef uint8_t | TResourceState |
Enumerations | |
enum | TResourceState_ : TResourceState { TResourceState_Valid = BITFLAG( 0 ) , TResourceState_Created = BITFLAG( 1 ) , TResourceState_Dying = BITFLAG( 2 ) , TResourceState_External = BITFLAG( 3 ) , TResourceState_Dead = BITFLAG( 4 ) , TResourceState_SceneObject = BITFLAG( 5 ) } |
typedef uint8_t TResourceState |
Definition at line 8 of file TResource.h.
enum TResourceState_ : TResourceState |
Enumerator | |
---|---|
TResourceState_Valid | |
TResourceState_Created | |
TResourceState_Dying | |
TResourceState_External | |
TResourceState_Dead | |
TResourceState_SceneObject |
Definition at line 9 of file TResource.h.