This is the complete list of members for AWorldShader, including all inherited members.
| AWorldShader() | AWorldShader | |
| CreateMaterial(const TCHAR *a_szName)=0 | AWorldShader | pure virtual |
| CreateMesh(const TCHAR *a_szName)=0 | AWorldShader | pure virtual |
| EnableHighEndSkinning(TBOOL a_bEnable) | AWorldShader | virtual |
| EnableRenderEnvMap(TBOOL a_bEnable) | AWorldShader | virtual |
| IsAlphaBlendMaterial() | AWorldShader | virtual |
| IsCapableHighEndSkinning() | AWorldShader | virtual |
| IsHighEndSkinning() | AWorldShader | virtual |
| IsLightScattering() | AWorldShader | virtual |
| SetAlphaBlendMaterial(TBOOL a_bIsAlphaBlendMaterial) | AWorldShader | virtual |
| SetLightScattering(TBOOL a_bEnable) | AWorldShader | virtual |
| TDECLARE_CLASS(AWorldShader, Toshi::TShader) | AWorldShader | |
| ~AWorldShader() | AWorldShader |