This is the complete list of members for AWorldShader, including all inherited members.
AWorldShader() | AWorldShader | |
CreateMaterial(const TCHAR *a_szName)=0 | AWorldShader | pure virtual |
CreateMesh(const TCHAR *a_szName)=0 | AWorldShader | pure virtual |
EnableHighEndSkinning(TBOOL a_bEnable) | AWorldShader | virtual |
EnableRenderEnvMap(TBOOL a_bEnable) | AWorldShader | virtual |
IsAlphaBlendMaterial() | AWorldShader | virtual |
IsCapableHighEndSkinning() | AWorldShader | virtual |
IsHighEndSkinning() | AWorldShader | virtual |
IsLightScattering() | AWorldShader | virtual |
SetAlphaBlendMaterial(TBOOL a_bIsAlphaBlendMaterial) | AWorldShader | virtual |
SetLightScattering(TBOOL a_bEnable) | AWorldShader | virtual |
TDECLARE_CLASS(AWorldShader, Toshi::TShader) | AWorldShader | |
~AWorldShader() | AWorldShader |