#include "pch.h"#include "AWorldMaterial_DX8.h"#include "AWorldShader_DX8.h"#include <Toshi/TScheduler.h>#include <Render/TOrderTable.h>#include <Platform/DX8/TRenderContext_DX8.h>#include <Platform/DX8/TRenderInterface_DX8.h>#include <Platform/DX8/TTextureResourceHAL_DX8.h>#include <Core/TMemoryDebugOn.h>