115 pDevice->SetTexture( 0,
TNULL );
118 if ( m_Flags & FLAGS_NO_CULL )
120 pDevice->SetRenderState( D3DRS_CULLMODE, D3DCULL_NONE );
126 pDevice->SetRenderState( D3DRS_SRCBLEND, 5 );
127 pDevice->SetRenderState( D3DRS_DESTBLEND, 6 );
128 pDevice->SetRenderState( D3DRS_ZWRITEENABLE, TRUE );
134 pDevice->SetRenderState( D3DRS_SRCBLEND, 5 );
135 pDevice->SetRenderState( D3DRS_DESTBLEND, 6 );
136 pDevice->SetRenderState( D3DRS_ZWRITEENABLE, FALSE );
139 pDevice->SetRenderState( D3DRS_SRCBLEND, 1 );
140 pDevice->SetRenderState( D3DRS_DESTBLEND, 3 );
141 pDevice->SetRenderState( D3DRS_ZWRITEENABLE, FALSE );
145 pDevice->SetRenderState( D3DRS_SRCBLEND, 5 );
146 pDevice->SetRenderState( D3DRS_DESTBLEND, 2 );
147 pDevice->SetRenderState( D3DRS_ZWRITEENABLE, FALSE );
150 pDevice->SetRenderState( D3DRS_SRCBLEND, 5 );
151 pDevice->SetRenderState( D3DRS_DESTBLEND, 2 );
152 pDevice->SetRenderState( D3DRS_ZWRITEENABLE, FALSE );
153 pDevice->SetRenderState( D3DRS_ZENABLE, 0 );
156 pDevice->SetRenderState( D3DRS_SRCBLEND, 5 );
157 pDevice->SetRenderState( D3DRS_DESTBLEND, 6 );
158 pDevice->SetRenderState( D3DRS_ZWRITEENABLE, TRUE );