#include "pch.h"
#include "ASkinMaterial_DX8.h"
#include "ASkinShader_DX8.h"
#include <Platform/DX8/TRenderContext_DX8.h>
#include <Platform/DX8/TRenderInterface_DX8.h>
#include <Platform/DX8/TTextureResourceHAL_DX8.h>
#include <Core/TMemoryDebugOn.h>