#include "pch.h"#include "ASkinMaterial_DX8.h"#include "ASkinShader_DX8.h"#include <Platform/DX8/TRenderContext_DX8.h>#include <Platform/DX8/TRenderInterface_DX8.h>#include <Platform/DX8/TTextureResourceHAL_DX8.h>#include <Core/TMemoryDebugOn.h>