#define TDECLARE_CLASS(THIS_CLASS, PARENT_CLASS)
void CreateHAL(TUINT32 a_eFlags, TUINT16 a_uiMaxVertices, CellMeshSphere *a_pCellMeshSphere)
friend class AModelLoader
virtual TBOOL Render() override
CellMeshSphere * GetCellMeshSphere() const
void SetUnknown(void *a_pUnk)