8#ifdef TOSHI_SKU_WINDOWS
43 return m_iNumTextures;
48 TASSERT( a_uiIndex < m_iNumTextures );
49 return m_pTextures + a_uiIndex;
54 m_Path = a_szFilePath;
58 void DestroyTextures();
61 inline static TBOOL ms_bSkipLoadedTextures =
TFALSE;
64 Toshi::TString8 m_Path;
TRB (Toshi Relocatable Binary) resource system for the Toshi engine.
void SetPath(const TCHAR *a_szFilePath)
TBOOL LoadTTLFile(const TCHAR *a_szFilePath)
TBOOL LoadTTLData(void *a_pTTLData)
TINT FindTextureIndex(const TCHAR *a_szTextureName)
TBOOL LoadTRBFile(Toshi::TTRB *a_pTRB)
ATexture * GetTexture(TINT a_uiIndex)
TINT GetNumTextures() const
TexInfo * m_pTextureInfos
const TCHAR * m_szPackName
const TCHAR * m_szFileName