OpenBarnyard
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ATexture.h
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#pragma once
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#include <
Toshi/TString8.h
>
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#ifdef TOSHI_SKU_WINDOWS
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# include "
Platform/DX8/T2Texture_DX8.h
"
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#endif
// TOSHI_SKU_WINDOWS
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class
ATexture
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{
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public
:
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Toshi::T2Texture*
pTexture
;
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Toshi::TString8
Name
;
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};
T2Texture_DX8.h
TString8.h
Char string implementation for the Toshi engine.
ATexture
Definition
ATexture.h:9
ATexture::pTexture
Toshi::T2Texture * pTexture
Definition
ATexture.h:11
ATexture::Name
Toshi::TString8 Name
Definition
ATexture.h:12
D:
_dev
OpenBarnyard
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OpenBarnyard
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ATexture.h
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