16 m_pLastRegMat =
TNULL;
17 m_pShader = a_pShader;
19 TNode::SetPriority( a_iPriority );
#define TOSHI_NAMESPACE_START
#define TOSHI_NAMESPACE_END
void RegisterOrderTable(TOrderTable *a_pOrderTable)
Registers an order table.
static TFORCEINLINE TRenderD3DInterface * Interface()
Gets the render interface singleton.
TBOOL Create(TShader *a_pShader, TINT a_iPriority)