Core math utilities for the Toshi engine. More...
#include "TVector4.h"
Go to the source code of this file.
Namespaces | |
namespace | TMath |
Functions | |
TBOOL | TMath::ConeVsSphere (const TVector4 &a_rvConePosition, const TVector4 &a_rvConeDirection, float a_fConeFOV, float a_fSphereRadius, const TVector4 &a_rvSpherePosition) |