Input system interface for the Toshi engine.
#define TOSHI_NAMESPACE_START
#define TOSHI_NAMESPACE_END
TDECLARE_CLASS(TInputDeviceMouse, TInputDevice)
virtual const TCHAR * GetButtonFromDoodad(Doodad a_iDoodad) const override
virtual TBOOL GetDoodadProperties(Doodad a_iDoodad, TInputDevice::DoodadProperties &props) const override