27 if ( a_iDoodad < 0x30000 ||
AXIS_WHEEL < a_iDoodad )
72 return "BUTTON_WHEEL_FORWARD";
74 return "BUTTON_WHEEL_BACKWARD";
Mouse input device for the Toshi engine.
#define TOSHI_NAMESPACE_START
#define TOSHI_NAMESPACE_END
#define TDEFINE_CLASS_NORUNTIME(...)
virtual const TCHAR * GetButtonFromDoodad(Doodad a_iDoodad) const override
virtual TBOOL GetDoodadProperties(Doodad a_iDoodad, TInputDevice::DoodadProperties &props) const override