Here is a list of all class members with links to the classes they belong to:
- u -
- UCharType : T2CharTraits< CharT >, T2FormatString< Size, TStringTraits >, T2StringTraits< CharT, TCharTraits >
- ui16MaxCharacter : AGUI2FontDef
- ui16MinCharacter : AGUI2FontDef
- ui16PosX : AGUI2FontDefCharacterData
- ui16PosY : AGUI2FontDefCharacterData
- ui8CharHeight : AGUI2FontDefCharacterData
- ui8CharWidth : AGUI2FontDefCharacterData
- uiClipFlag : FrustumPlane
- uiCode : AInputMapManager::Command
- uiColorA : AGameStateController::OverlayData
- uiColorB : AGameStateController::OverlayData
- uiColorG : AGameStateController::OverlayData
- uiColorR : AGameStateController::OverlayData
- uiColourDepth : TRenderInterface::DISPLAYPARAMS
- uiCount : ASoundBreakpointsTable
- uiEventType : AInputMapManager::Command
- uiFirstLocator : ATerrainLocatorVISSection
- uiFlags : Cell
- uiFlags1 : ATerrainLocator
- uiGroupIndex : ATerrainOrderDVIS::Info
- uiHeight : TRenderInterface::DISPLAYPARAMS
- uiIndex : PBPropertyLocaleString
- uiIndexOffset : TIndexBlockResource::HALBuffer
- uiIndexSize : TIndexFactoryFormat
- uiLineHeight : AGUI2FontDef
- uiLinesMargin : AGUI2FontDef
- uiLocatorId : ATreeManager::TreeInstance
- uiNameCount : ATerrainLocatorTRBHeader
- uiNameId : ATerrainLocator
- UInt32 : PBPropertyValue
- uiNumBones : ASkinSubMesh
- uiNumIndices : CellMesh
- uiNumLocators : ATerrainLocatorVISSection
- uiNumMaterials : AGUI2FontDef
- uiNumMeshes : Cell
- uiNumRefs : AGUI2FontRef
- uiNumStreams : TVertexBlockResource::HALBuffer, TVertexPoolResourceInterface::LockBuffer
- uiNumVertices : ASkinSubMesh, AWorldMesh::SubMesh
- uiNumVertices1 : CellMesh
- uiNumVertices2 : CellMesh
- uiOffset : TIndexPoolResourceInterface::LockBuffer, TVertexPoolResourceInterface::LockBuffer
- uiRefCount : AGUI2FontResource
- uiSectionSize : TTMDBase::MaterialsHeader
- uiSize : TMemory::MemNode
- uiUnk : ABYardTerrainManager::TerrainInfo
- uiUnk1 : TModelCollisionType, TTMDBase::CollisionTypeS1
- uiUnk2 : AWorldMesh::SubMesh, TModelCollisionType, TTMDBase::CollisionTypeS1
- uiUnk3 : ATreeManager::TreeInstance, TModelCollisionType
- uiUnk4 : TModelCollisionType
- uiUnknown : ASkinSubMesh, TIndexBlockResource::HALBuffer
- uiVertexOffset : TVertexBlockResource::HALBuffer
- uiWidth : TRenderInterface::DISPLAYPARAMS
- uiZero1 : TTMDBase::MaterialsHeader
- uiZero2 : TTMDBase::MaterialsHeader
- Unacquire() : TInputDevice, TInputDXDeviceKeyboard, TInputDXDeviceMouse
- UnacquireAll() : TInputInterface
- UndoForceSetData() : TString16, TString8
- Uninitialise() : TModelManager
- Uninitialised : AGUI2Transform
- Union() : TSphere
- Unitiailised : TGenericDList::TNode, TGenericPriList::TNode
- Unk : TFORM
- unk : ATreeManager::TreeInstance
- Unk1 : AGUI2FontDef, AGUI2FontDefCharacterData, AGUI2FontRef, AMoviePlayer, ASoundBreakpoint
- Unk2() : ABoneAttachCameraHelper, ACameraHelper, AGUI2FontDefCharacterData, AMoviePlayer, ASkinSubMesh
- Unk3() : ABoneAttachCameraHelper, ACameraHelper, AGUI2FontDef, ASkinSubMesh
- Unk4 : AAnimatableObject::AttachmentInfo, ASkinSubMesh
- Unk5 : AGUI2FontDefCharacterData, ASkinSubMesh
- Unk6 : AGUI2FontDefCharacterData, ASkinSubMesh
- Unk7() : ACameraHelper
- Unknown : AMemory::AllocatorList, AMemoryPoolAllocator, AModelLoader::AlphaRefMaterial, ASoundManager::ChannelRef, AWorldVis, CellNode, CellSettings
- Unknown1() : AGameState, AGlowViewport::GlowObject, AHashedObject, APhysics::ACollisionInterface< T >, TInputDeviceController, TRenderInterface
- Unknown10() : AGameState
- Unknown11() : AGameState
- Unknown12() : AGameState
- Unknown2() : AGameState, AHashedObject, APhysics::ACollisionInterface< T >, TInputDeviceController
- Unknown3() : AAnimController, AGameState, AHashedObject, APhysics::ACollisionInterface< T >
- Unknown4() : AGameState
- Unknown5() : AGameState
- Unknown6() : AGameState
- Unknown7() : AGameState
- Unknown8() : AGameState
- UNKNOWNDATA1 : Cell
- UNKNOWNDATA2 : Cell
- Unlink() : AGUI2ElementNode, PTRBSections::MemoryStream
- Unload() : AWaveBank, AWaveBankFMODFSB, AWaveBankFMODFSBStream, T2Texture, TModel, TModelHAL, TSystemDLLWin
- UnloadAllModels() : AModelRepos
- UnloadLibrary() : AMaterialLibraryManager, TKeyframeLibraryManager
- UnloadMatlib() : ATerrainSection
- UnloadModel() : AModelRepos
- UNLOADRESULT : AWaveBank
- UNLOADRESULT_OK : AWaveBank
- UnloadTexturesOfLibrary() : AMaterialLibraryManager
- UnloadTRB() : TModel
- UnloadUnusedModels() : AModelRepos
- Unlock() : AGrassMesh, ASkinMesh, ASysMesh, AWorldMesh, T2Mutex, TIndexBlockResource, TIndexPoolResource, TIndexPoolResourceInterface, TMutex, TTexture, TTextureResourceHAL, TVertexBlockResource, TVertexPoolResource, TVertexPoolResourceInterface
- UnmountFileSystem() : TFileSystem
- UnqueueStreamingAssets() : ATerrainInterface
- UnrefLibrary() : AKeyFrameLibraryManager
- UnregisterWindowClass() : TMSWindow
- Up : ASoundManager::CameraData, TLogFile
- Upcast() : TRenderContextD3D
- Update() : AAnimatableObject, AAssetStreaming, AFade, AGlowViewport, AGUI2Menu, AGUI2MenuGrid, AGUI2MouseCursor, AGUISlideshow, ALoadScreen, AModel, AModelRepos, ATerrainInterface, AToshiAnimationInterface, T2Window, THPTimer, TInputDevice, TInputDXDeviceKeyboard, TInputDXDeviceMouse, TModelInstance, TMSWindow, TRenderContext, TRenderContextD3D, TRenderD3DInterface, TRenderInterface, TSceneObject, TScheduler, TSystemManager, TSystemTimer
- UpdateAnimControllers() : AAnimatableObject
- UpdateColourSettings() : TRenderD3DInterface
- UpdateCurrentCamera() : ACameraHelper
- UpdatedSettings : AOptions
- UpdatedSettings_ : AOptions
- UpdatedSettings_Audio : AOptions
- UpdatedSettings_ForceUpdate : AOptions
- UpdatedSettings_Input : AOptions
- UpdatedSettings_Language : AOptions
- UpdatedSettings_None : AOptions
- UpdateFadeOverlay() : AGUISlideshow
- UpdateLastAccessTime() : ATerrainLODBlock
- UpdateMainCamera() : ARenderer
- UpdateMaterials() : AGUI2TextureSectionManager
- UpdateScreenOverlay() : AGameStateController
- UpdateState() : TSkeletonInstance
- UpdateStreamCallback_t : Toshi::T2NamedPipeServer
- UpdateSymbolsIndexes() : PTRBSymbols
- UpdateTime() : TAnimation, TSkeletonInstance
- UpdateTransform() : AGUI2RendererDX8
- UpdateUsedBlocks() : ATerrainInterface
- UpdateVirtualButtons() : TInputDeviceKeyboard
- UseMaterial() : TOrderTable
- usemaxoffset : TCompress
- UV : AGUI2RendererDX8::Vertex, TTMDWin::SkinVertex, WorldVertex
- UV1 : AGUIPicture::Rectangle, AGUIPicture::SplitRule
- UV2 : AGUIPicture::Rectangle, AGUIPicture::SplitRule