Here is a list of all functions with links to the classes they belong to:
- u -
- Unacquire() : TInputDevice, TInputDXDeviceKeyboard, TInputDXDeviceMouse
- UnacquireAll() : TInputInterface
- UndoForceSetData() : TString16, TString8
- Uninitialise() : TModelManager
- Union() : TSphere
- Unk1() : AMoviePlayer
- Unk2() : ABoneAttachCameraHelper, ACameraHelper, AMoviePlayer
- Unk3() : ABoneAttachCameraHelper, ACameraHelper
- Unk7() : ACameraHelper
- Unknown() : AMemoryPoolAllocator
- Unknown1() : AGameState, AHashedObject, APhysics::ACollisionInterface< T >, TInputDeviceController, TRenderInterface
- Unknown10() : AGameState
- Unknown11() : AGameState
- Unknown12() : AGameState
- Unknown2() : AGameState, AHashedObject, APhysics::ACollisionInterface< T >, TInputDeviceController
- Unknown3() : AAnimController, AGameState, AHashedObject, APhysics::ACollisionInterface< T >
- Unknown4() : AGameState
- Unknown5() : AGameState
- Unknown6() : AGameState
- Unknown7() : AGameState
- Unknown8() : AGameState
- Unlink() : AGUI2ElementNode, PTRBSections::MemoryStream
- Unload() : AWaveBank, AWaveBankFMODFSB, AWaveBankFMODFSBStream, T2Texture, TModel, TModelHAL, TSystemDLLWin
- UnloadAllModels() : AModelRepos
- UnloadLibrary() : AMaterialLibraryManager, TKeyframeLibraryManager
- UnloadMatlib() : ATerrainSection
- UnloadModel() : AModelRepos
- UnloadTexturesOfLibrary() : AMaterialLibraryManager
- UnloadTRB() : TModel
- UnloadUnusedModels() : AModelRepos
- Unlock() : AGrassMesh, ASkinMesh, ASysMesh, AWorldMesh, T2Mutex, TIndexBlockResource, TIndexPoolResource, TIndexPoolResourceInterface, TMutex, TTexture, TTextureResourceHAL, TVertexBlockResource, TVertexPoolResource, TVertexPoolResourceInterface
- UnmountFileSystem() : TFileSystem
- UnqueueStreamingAssets() : ATerrainInterface
- UnrefLibrary() : AKeyFrameLibraryManager
- UnregisterWindowClass() : TMSWindow
- Up() : TLogFile
- Upcast() : TRenderContextD3D
- Update() : AAnimatableObject, AAssetStreaming, AFade, AGlowViewport, AGUI2Menu, AGUI2MenuGrid, AGUI2MouseCursor, AGUISlideshow, ALoadScreen, AModel, AModelRepos, ATerrainInterface, AToshiAnimationInterface, T2Window, THPTimer, TInputDevice, TInputDXDeviceKeyboard, TInputDXDeviceMouse, TModelInstance, TMSWindow, TRenderContext, TRenderContextD3D, TRenderD3DInterface, TRenderInterface, TSceneObject, TScheduler, TSystemManager, TSystemTimer
- UpdateAnimControllers() : AAnimatableObject
- UpdateColourSettings() : TRenderD3DInterface
- UpdateCurrentCamera() : ACameraHelper
- UpdateFadeOverlay() : AGUISlideshow
- UpdateLastAccessTime() : ATerrainLODBlock
- UpdateMainCamera() : ARenderer
- UpdateMaterials() : AGUI2TextureSectionManager
- UpdateScreenOverlay() : AGameStateController
- UpdateState() : TSkeletonInstance
- UpdateSymbolsIndexes() : PTRBSymbols
- UpdateTime() : TAnimation, TSkeletonInstance
- UpdateTransform() : AGUI2RendererDX8
- UpdateUsedBlocks() : ATerrainInterface
- UpdateVirtualButtons() : TInputDeviceKeyboard
- UseMaterial() : TOrderTable