AddChildHead(AGUI2Element &a_rElement) | AGUI2Element | inline |
AddChildTail(AGUI2Element &a_rElement) | AGUI2Element | inline |
AGUI2Element() | AGUI2Element | |
AGUI2ElementNode() | AGUI2ElementNode | inline |
AGUI2TextBox() | AGUI2TextBox | |
AnchorPos(TFLOAT &a_rX, TFLOAT &a_rY, TFLOAT a_fWidth, TFLOAT a_fHeight) | AGUI2Element | |
ChildBegin() const | AGUI2Element | inline |
ChildRBegin() const | AGUI2Element | inline |
Create(AGUI2Font *a_pFont, TFLOAT a_fWidth) | AGUI2TextBox | |
GetAlpha() const | AGUI2Element | inline |
GetDimensions(TFLOAT &a_rWidth, TFLOAT &a_rHeight) OVERRIDE | AGUI2TextBox | virtual |
GetHeight() OVERRIDE | AGUI2TextBox | virtual |
GetInvScreenTransform(AGUI2Transform &a_rOutTransform) | AGUI2Element | |
GetMaxs(TFLOAT &a_fX, TFLOAT &a_fY) | AGUI2Element | virtual |
GetMins(TFLOAT &a_fX, TFLOAT &a_fY) | AGUI2Element | virtual |
GetNext() const | AGUI2ElementNode | inline |
GetNextChild(AGUI2Element *a_pCurrentChild) | AGUI2Element | inline |
GetPrev() const | AGUI2ElementNode | inline |
GetPrevChild(AGUI2Element *a_pCurrentChild) | AGUI2Element | inline |
GetScreenTransform(AGUI2Transform &a_rOutTransform) | AGUI2Element | |
GetShadowOffsetX() const | AGUI2TextBox | inline |
GetShadowOffsetY() const | AGUI2TextBox | inline |
GetText() const | AGUI2TextBox | inline |
GetTransform() | AGUI2Element | inline |
GetWidth() OVERRIDE | AGUI2TextBox | virtual |
HasFlags(TUINT32 a_uiFlags) const | AGUI2Element | inline |
Hide() | AGUI2Element | inline |
IsFocused() const | AGUI2Element | inline |
IsInFront() const | AGUI2Element | inline |
IsLinked() const | AGUI2ElementNode | inline |
IsPointInside(TFLOAT a_fX, TFLOAT a_fY) | AGUI2Element | virtual |
IsVisible() const | AGUI2Element | inline |
LinkAfter(AGUI2ElementNode &a_rNode) | AGUI2ElementNode | inline |
LinkBefore(AGUI2ElementNode &a_rNode) | AGUI2ElementNode | inline |
LinkChildBefore(AGUI2Element &a_rNewChildren, AGUI2Element &a_rInsertAfter) | AGUI2Element | inline |
m_cbPostRender | AGUI2Element | protected |
m_Children | AGUI2Element | protected |
m_eAnchor | AGUI2Element | protected |
m_eFlags | AGUI2Element | protected |
m_ePivot | AGUI2Element | protected |
m_fHeight | AGUI2Element | protected |
m_fWidth | AGUI2Element | protected |
m_oTransform | AGUI2Element | protected |
m_pNext | AGUI2ElementNode | protected |
m_pParent | AGUI2Element | protected |
m_pPrev | AGUI2ElementNode | protected |
m_uiColour | AGUI2Element | protected |
m_uiVisibilityMask | AGUI2Element | protected |
PivotPos(TFLOAT &a_rX, TFLOAT &a_rY, TFLOAT a_fWidth, TFLOAT a_fHeight) | AGUI2Element | |
PostRender() | AGUI2Element | virtual |
PreRender() | AGUI2Element | virtual |
RemoveSelf() | AGUI2Element | inline |
Render() OVERRIDE | AGUI2TextBox | virtual |
s_uiVisibilityMask | AGUI2Element | inlinestatic |
SetAlpha(TFLOAT a_fAlpha) | AGUI2Element | virtual |
SetAnchor(AGUI2ATTACHMENT a_eAnchor) | AGUI2Element | inline |
SetAttachment(AGUI2ATTACHMENT a_eAnchor, AGUI2ATTACHMENT a_ePivot) | AGUI2Element | inline |
SetColour(TUINT32 a_uiColour) | AGUI2Element | virtual |
SetDimensions(TFLOAT a_fWidth, TFLOAT a_fHeight) | AGUI2Element | virtual |
SetFocus(TBOOL a_bFocused) | AGUI2Element | virtual |
SetHeight(TFLOAT a_fHeight) | AGUI2Element | virtual |
SetInFront() | AGUI2Element | inline |
SetPivot(AGUI2ATTACHMENT a_ePivot) | AGUI2Element | inline |
SetPostRenderCallback(t_PostRender a_cbNewCallback) | AGUI2Element | inline |
SetRenderBeforeChildren() | AGUI2Element | inline |
SetScale(TFLOAT a_fScale) | AGUI2TextBox | |
SetShadow(TBOOL a_bEnabled, TUINT32 a_uiColour) | AGUI2TextBox | |
SetShadowAlpha(TFLOAT a_fAlpha) OVERRIDE | AGUI2TextBox | virtual |
SetShadowColour(const Toshi::TColor &a_rColour) | AGUI2TextBox | |
SetShadowColour(TUINT32 a_uiColour) | AGUI2TextBox | |
SetShadowEnabled(TBOOL a_bEnabled) | AGUI2TextBox | |
SetShadowOffset(TFLOAT a_fOffsetX, TFLOAT a_fOffsetY) | AGUI2TextBox | |
SetText(const TWCHAR *a_wszText) | AGUI2TextBox | |
SetTextAlign(AGUI2Font::TextAlign a_eTextAlign) | AGUI2TextBox | |
SetTransform(TFLOAT a_fX, TFLOAT a_fY, float a_fRotAngle=0.0f) | AGUI2Element | inline |
SetTranslation(TFLOAT a_fX, TFLOAT a_fY) | AGUI2Element | inline |
SetTranslation(const Toshi::TVector2 &a_rTranslation) | AGUI2Element | inline |
SetWidth(TFLOAT a_fWidth) OVERRIDE | AGUI2TextBox | virtual |
ShouldRenderBeforeChildren() | AGUI2Element | inline |
Show() | AGUI2Element | inline |
t_PostRender typedef | AGUI2Element | |
Tick(TFLOAT a_fDeltaTime) | AGUI2Element | virtual |
Unlink() | AGUI2ElementNode | inline |
~AGUI2Element()=default | AGUI2Element | virtual |
~AGUI2ElementNode() | AGUI2ElementNode | inlinevirtual |
~AGUI2TextBox() | AGUI2TextBox | |