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AGameStateController Member List
This is the complete list of members for
AGameStateController
, including all inherited members.
AGameStateController
()
AGameStateController
BaseClass
typedef
AGameStateController
CreateTObject
()
AGameStateController
static
CreateTObjectInPlace
(void *a_pPtr)
AGameStateController
static
DeinitialiseClass
()
AGameStateController
static
GetClass
() override
AGameStateController
virtual
GetClassStatic
()
AGameStateController
inline
static
GetCurrentState
()
AGameStateController
inline
GetOverlayParams
(AGameState::OVERLAY a_eOverlay)
AGameStateController
InitialiseClass
()
AGameStateController
static
IsCurrentState
(Toshi::TClass *a_pClass)
AGameStateController
inline
ms_oClass
AGameStateController
static
OnCreate
() override
AGameStateController
virtual
OnDestroy
() override
AGameStateController
virtual
OnUpdate
(TFLOAT a_fDeltaTime) override
AGameStateController
virtual
PARENTCLASS
AGameStateController
static
PopCurrentGameState
()
AGameStateController
PopState
(AGameState *a_pGameState)
AGameStateController
ProcessInput
(const Toshi::TInputInterface::InputEvent *a_pEvent)
AGameStateController
PushState
(AGameState *a_pGameState)
AGameStateController
ReplaceState
(AGameState *a_pGameState)
AGameStateController
ResetStack
()
AGameStateController
SetFlags
(TUINT16 a_eFlags)
AGameStateController
SetOverlayParams
(AGameState::OVERLAY a_eOverlay, const OverlayData &a_rcParams)
AGameStateController
ThisClass
typedef
AGameStateController
UpdateScreenOverlay
()
AGameStateController
~AGameStateController
()
AGameStateController
Generated by
1.13.2