| ABYardMenuState() | ABYardMenuState | |
| Activate() | AGameState | |
| AFrontEndMainMenuState2(AWindmillHelper *a_pWindmillHelper=nullptr, TBOOL a_bFlag=false) | AFrontEndMainMenuState2 | |
| AGameState() | AGameState | |
| BaseClass typedef | AFrontEndMainMenuState2 | |
| CreateTObject() | AFrontEndMainMenuState2 | static |
| CreateTObjectInPlace(void *a_pPtr) | AFrontEndMainMenuState2 | static |
| Deactivate() | AGameState | |
| DeinitialiseClass() | AFrontEndMainMenuState2 | static |
| Destroy() | AGameState | |
| Destroy(TBOOL a_bDeactivate) | AGameState | |
| ExecuteForAllChildStates(t_ExecuteForChildCb< RetT, Args... > a_fnCallback, TUINT32 a_uiOffset, Args... args) | AGameState | inline |
| ExecuteForOneChildState(t_ExecuteForChildCb< TBOOL, Args... > a_fnCallback, TUINT32 a_uiOffset, Args... args) | AGameState | inline |
| FRONTENDBUTTON enum name | AFrontEndMainMenuState2 | |
| FRONTENDBUTTON_ANTICS enum value | AFrontEndMainMenuState2 | |
| FRONTENDBUTTON_BONUSES enum value | AFrontEndMainMenuState2 | |
| FRONTENDBUTTON_LOADGAME enum value | AFrontEndMainMenuState2 | |
| FRONTENDBUTTON_NEWGAME enum value | AFrontEndMainMenuState2 | |
| FRONTENDBUTTON_NUMOF enum value | AFrontEndMainMenuState2 | |
| FRONTENDBUTTON_OPTIONS enum value | AFrontEndMainMenuState2 | |
| FRONTENDBUTTON_QUIT enum value | AFrontEndMainMenuState2 | |
| FRONTENDBUTTON_TEXTS | AFrontEndMainMenuState2 | inlinestatic |
| GetClass() override | AFrontEndMainMenuState2 | virtual |
| GetClassStatic() | AFrontEndMainMenuState2 | inlinestatic |
| GetFOV() | AGameState | virtual |
| GetOverlay() const | AGameState | inline |
| GetSound() | AGameState | virtual |
| InitialiseClass() | AFrontEndMainMenuState2 | static |
| m_bFocusedElementBloated | ABYardMenuState | protected |
| m_bHasRectangle2 | ABYardMenuState | protected |
| m_bIgnoreInputs | ABYardMenuState | protected |
| m_bIsActivated | AGameState | protected |
| m_bWasInserted | AGameState | protected |
| m_ChildStates | AGameState | protected |
| m_eMenuState | ABYardMenuState | protected |
| m_eOverlayColorIndex | AGameState | protected |
| m_fFOV | AGameState | protected |
| m_fMenuOpacity | ABYardMenuState | protected |
| m_fOscillatorOffset | ABYardMenuState | protected |
| m_fTotalTime | ABYardMenuState | protected |
| m_GUIElement | AGameState | protected |
| m_HUDParams | AGameState | protected |
| m_oDialog | ABYardMenuState | protected |
| m_oDialogTitle | ABYardMenuState | protected |
| m_oDialogTitleBackground | ABYardMenuState | protected |
| m_oMenu | ABYardMenuState | protected |
| m_oRectangle2 | ABYardMenuState | protected |
| m_oRootElement | ABYardMenuState | protected |
| m_pButtonRotations | ABYardMenuState | protected |
| m_pInputMap | AGameState | protected |
| m_pOwnerState | AGameState | protected |
| MENUSTATE enum name | ABYardMenuState | |
| MENUSTATE_DIALOG_APPEAR enum value | ABYardMenuState | |
| MENUSTATE_DIALOG_DISAPPEAR enum value | ABYardMenuState | |
| MENUSTATE_MENU_APPEAR enum value | ABYardMenuState | |
| MENUSTATE_MENU_DISAPPEAR enum value | ABYardMenuState | |
| MENUSTATE_MENU_VISIBLE enum value | ABYardMenuState | |
| MENUSTATE_NOTHING enum value | ABYardMenuState | |
| ms_bIsInserted | AFrontEndMainMenuState2 | inlinestatic |
| ms_fAnimationTime | ABYardMenuState | inlineprotectedstatic |
| ms_fFocusedButtonAnimSpeed | AFrontEndMainMenuState2 | inlinestatic |
| ms_fFocusedButtonMaxOffset | AFrontEndMainMenuState2 | inlinestatic |
| ms_fFocusedButtonMaxScale | AFrontEndMainMenuState2 | inlinestatic |
| ms_fFocusedButtonTextMaxScale | AFrontEndMainMenuState2 | inlinestatic |
| ms_fPlayIntroAFKTime | AFrontEndMainMenuState2 | inlinestatic |
| ms_oClass | AFrontEndMainMenuState2 | static |
| ms_vecActivatedButtonShadow | ABYardMenuState | inlineprotectedstatic |
| ms_vecActivatedButtonTranslation | ABYardMenuState | inlineprotectedstatic |
| OnActivate() override | AFrontEndMainMenuState2 | virtual |
| OnButtonActivated(AGUI2Button *a_pButton) | ABYardMenuState | protected |
| OnDeactivate() override | AFrontEndMainMenuState2 | virtual |
| OnInsertion() override | AFrontEndMainMenuState2 | virtual |
| OnMenuClose() override | AFrontEndMainMenuState2 | virtual |
| OnMenuItemActivated(AGUI2MenuItem &a_rMenuItem) override | AFrontEndMainMenuState2 | virtual |
| OnMenuItemFocused(AGUI2MenuItem &a_rOldFocus, AGUI2MenuItem &a_rNewFocus) | ABYardMenuState | virtual |
| OnMenuOpen() | ABYardMenuState | virtual |
| OnRemoval() override | AFrontEndMainMenuState2 | virtual |
| OnResume(AGameState *a_pPreviousState) | AGameState | virtual |
| OnStarted() | AGameState | virtual |
| OnSuspend() | AGameState | virtual |
| OnUpdate(TFLOAT a_fDeltaTime) override | AFrontEndMainMenuState2 | virtual |
| OVERLAY typedef | AGameState | |
| OVERLAY_ enum name | AGameState | |
| OVERLAY_1 enum value | AGameState | |
| OVERLAY_2 enum value | AGameState | |
| OVERLAY_3 enum value | AGameState | |
| OVERLAY_NUMOF enum value | AGameState | |
| PARENTCLASS | AFrontEndMainMenuState2 | static |
| ProcessCommand(AInputCommand a_eInputCommand, const Toshi::TInputInterface::InputEvent *a_pInputEvent, TBOOL &a_rStopEvents) override | AFrontEndMainMenuState2 | virtual |
| ProcessInput(const Toshi::TInputInterface::InputEvent *a_pInputEvent) override | AFrontEndMainMenuState2 | virtual |
| Remove() | AGameState | |
| SendInputCommands(const Toshi::TInputInterface::InputEvent *a_pEvent) | AGameState | |
| SetInputMap(const Toshi::TPString8 &a_MapName) | AGameState | |
| SetOverlay(OVERLAY a_eOverlay) | AGameState | inline |
| SetupCamera() | AFrontEndMainMenuState2 | static |
| StartIntroVideo() | AFrontEndMainMenuState2 | |
| Suspend() | AGameState | |
| t_ExecuteForChildCb typedef | AGameState | |
| ThisClass typedef | AFrontEndMainMenuState2 | |
| Unknown1(void *a_pUnk1, void *a_pUnk2) | AGameState | virtual |
| Unknown10() | AGameState | virtual |
| Unknown11(void *a_pUnk1, void *a_pUnk2) | AGameState | virtual |
| Unknown12(void *a_pUnk1, void *a_pUnk2) | AGameState | virtual |
| Unknown2(void *a_pUnk1) | AGameState | virtual |
| Unknown3(void *a_pUnk1) | AGameState | virtual |
| Unknown4(void *a_pUnk1) | AGameState | virtual |
| Unknown5() | AGameState | virtual |
| Unknown6() | AGameState | virtual |
| Unknown7() | AGameState | virtual |
| Unknown8() | AGameState | virtual |
| ~ABYardMenuState() | ABYardMenuState | |
| ~AFrontEndMainMenuState2() | AFrontEndMainMenuState2 | |
| ~AGameState() | AGameState | |