AAudioOptionsState() | AAudioOptionsState | |
ABYardMenuState() | ABYardMenuState | |
Activate() | AGameState | |
AGameState() | AGameState | |
AUDIOOPTIONS enum name | AAudioOptionsState | |
AUDIOOPTIONS_EFFECTS enum value | AAudioOptionsState | |
AUDIOOPTIONS_MUSIC enum value | AAudioOptionsState | |
AUDIOOPTIONS_NUMOF enum value | AAudioOptionsState | |
AUDIOOPTIONS_SPEECH enum value | AAudioOptionsState | |
AUDIOOPTIONS_TEXTS | AAudioOptionsState | inlinestatic |
BaseClass typedef | AAudioOptionsState | |
CreateTObject() | AAudioOptionsState | static |
CreateTObjectInPlace(void *a_pPtr) | AAudioOptionsState | static |
Deactivate() | AGameState | |
DeinitialiseClass() | AAudioOptionsState | static |
Destroy() | AGameState | |
Destroy(TBOOL a_bDeactivate) | AGameState | |
ExecuteForAllChildStates(t_ExecuteForChildCb< RetT, Args... > a_fnCallback, TUINT32 a_uiOffset, Args... args) | AGameState | inline |
ExecuteForOneChildState(t_ExecuteForChildCb< TBOOL, Args... > a_fnCallback, TUINT32 a_uiOffset, Args... args) | AGameState | inline |
GetClass() override | AAudioOptionsState | virtual |
GetClassStatic() | AAudioOptionsState | inlinestatic |
GetFOV() | AGameState | virtual |
GetOverlay() const | AGameState | inline |
GetSound() | AGameState | virtual |
InitialiseClass() | AAudioOptionsState | static |
m_bFocusedElementBloated | ABYardMenuState | protected |
m_bHasRectangle2 | ABYardMenuState | protected |
m_bIgnoreInputs | ABYardMenuState | protected |
m_bIsActivated | AGameState | protected |
m_bWasInserted | AGameState | protected |
m_ChildStates | AGameState | protected |
m_eMenuState | ABYardMenuState | protected |
m_eOverlayColorIndex | AGameState | protected |
m_fFOV | AGameState | protected |
m_fMenuOpacity | ABYardMenuState | protected |
m_fOscillatorOffset | ABYardMenuState | protected |
m_fTotalTime | ABYardMenuState | protected |
m_GUIElement | AGameState | protected |
m_HUDParams | AGameState | protected |
m_oDialog | ABYardMenuState | protected |
m_oDialogTitle | ABYardMenuState | protected |
m_oDialogTitleBackground | ABYardMenuState | protected |
m_oMenu | ABYardMenuState | protected |
m_oRectangle2 | ABYardMenuState | protected |
m_oRootElement | ABYardMenuState | protected |
m_pButtonRotations | ABYardMenuState | protected |
m_pInputMap | AGameState | protected |
m_pOwnerState | AGameState | protected |
MENUSTATE enum name | ABYardMenuState | |
MENUSTATE_DIALOG_APPEAR enum value | ABYardMenuState | |
MENUSTATE_DIALOG_DISAPPEAR enum value | ABYardMenuState | |
MENUSTATE_MENU_APPEAR enum value | ABYardMenuState | |
MENUSTATE_MENU_DISAPPEAR enum value | ABYardMenuState | |
MENUSTATE_MENU_VISIBLE enum value | ABYardMenuState | |
MENUSTATE_NOTHING enum value | ABYardMenuState | |
ms_fAnimationTime | ABYardMenuState | inlineprotectedstatic |
ms_oClass | AAudioOptionsState | static |
ms_vecActivatedButtonShadow | ABYardMenuState | inlineprotectedstatic |
ms_vecActivatedButtonTranslation | ABYardMenuState | inlineprotectedstatic |
OnActivate() override | ABYardMenuState | virtual |
OnButtonActivated(AGUI2Button *a_pButton) | ABYardMenuState | protected |
OnDeactivate() override | ABYardMenuState | virtual |
OnInsertion() override | AAudioOptionsState | virtual |
OnMenuClose() override | AAudioOptionsState | virtual |
OnMenuGridItemFocused(AGUI2MenuGridItem &a_rOldFocus, AGUI2MenuGridItem &a_rNewFocus) | AAudioOptionsState | virtual |
OnMenuItemActivated(AGUI2MenuItem &a_rMenuItem) override | AAudioOptionsState | virtual |
OnMenuItemFocused(AGUI2MenuItem &a_rOldFocus, AGUI2MenuItem &a_rNewFocus) override | AAudioOptionsState | virtual |
OnMenuOpen() | ABYardMenuState | virtual |
OnRemoval() override | AAudioOptionsState | virtual |
OnResume(AGameState *a_pPreviousState) | AGameState | virtual |
OnStarted() | AGameState | virtual |
OnSuspend() | AGameState | virtual |
OnUpdate(TFLOAT a_fDeltaTime) override | ABYardMenuState | virtual |
OVERLAY typedef | AGameState | |
OVERLAY_ enum name | AGameState | |
OVERLAY_1 enum value | AGameState | |
OVERLAY_2 enum value | AGameState | |
OVERLAY_3 enum value | AGameState | |
OVERLAY_NUMOF enum value | AGameState | |
PARENTCLASS | AAudioOptionsState | static |
ProcessCommand(AInputCommand a_eInputCommand, const Toshi::TInputInterface::InputEvent *a_pInputEvent, TBOOL &a_rStopEvents) override | AAudioOptionsState | virtual |
ProcessInput(const Toshi::TInputInterface::InputEvent *a_pInputEvent) override | AAudioOptionsState | virtual |
Remove() | AGameState | |
SendInputCommands(const Toshi::TInputInterface::InputEvent *a_pEvent) | AGameState | |
SetInputMap(const Toshi::TPString8 &a_MapName) | AGameState | |
SetOverlay(OVERLAY a_eOverlay) | AGameState | inline |
Suspend() | AGameState | |
t_ExecuteForChildCb typedef | AGameState | |
ThisClass typedef | AAudioOptionsState | |
Unknown1(void *a_pUnk1, void *a_pUnk2) | AGameState | virtual |
Unknown10() | AGameState | virtual |
Unknown11(void *a_pUnk1, void *a_pUnk2) | AGameState | virtual |
Unknown12(void *a_pUnk1, void *a_pUnk2) | AGameState | virtual |
Unknown2(void *a_pUnk1) | AGameState | virtual |
Unknown3(void *a_pUnk1) | AGameState | virtual |
Unknown4(void *a_pUnk1) | AGameState | virtual |
Unknown5() | AGameState | virtual |
Unknown6() | AGameState | virtual |
Unknown7() | AGameState | virtual |
Unknown8() | AGameState | virtual |
~AAudioOptionsState() | AAudioOptionsState | |
~ABYardMenuState() | ABYardMenuState | |
~AGameState() | AGameState | |