This is the complete list of members for TSceneObject, including all inherited members.
| Create(TManagedModel *a_pModelPtr) | TSceneObject | |
| Delete() | TSceneObject | |
| DestroyModelInstance() | TSceneObject | |
| DisableSkeletonUpdate() | TSceneObject | inline |
| DisableUnknown1() | TSceneObject | inline |
| EnableSkeletonUpdate() | TSceneObject | inline |
| EnableUnknown1() | TSceneObject | inline |
| GetInstance() | TSceneObject | inline |
| GetModelRef() | TSceneObject | inline |
| GetSkeletonInstance() | TSceneObject | inline |
| GetSomeVector1() | TSceneObject | inline |
| GetSomeVector2() | TSceneObject | inline |
| GetTransform() | TSceneObject | inline |
| Render(TUINT a_uiClipFlags, const TVector3 &a_rBounding) | TSceneObject | |
| RenderIfVisible() | TSceneObject | |
| TSceneObject() | TSceneObject | |
| Update(TFLOAT a_fDeltaTime) | TSceneObject | |
| ~TSceneObject() | TSceneObject |