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TTextureFactory Member List

This is the complete list of members for TTextureFactory, including all inherited members.

AddState(TResourceState state)TResourceinline
Child() constTNodeTree< T >::TNodeinline
Create()TResourcevirtual
CreateEx(void *a_pData, TUINT a_uiDataSize, TUINT a_uiWidth, TUINT a_uiHeight, TUINT a_uiMipLevels, TTEXTURERESOURCEFORMAT a_eFormat, TUINT a_uiMipMapFlags)=0TTextureFactorypure virtual
CreateFromT2Texture(T2Texture *a_pTexture)=0TTextureFactorypure virtual
CreateTextureFromFile(const TCHAR *a_szFilePath, TUINT32 a_eTextureFlags)=0TTextureFactorypure virtual
CreateTextureFromMemory(void *a_pData, TUINT a_uiDataSize, TUINT a_eTextureFlags, TUINT a_uiWidth, TUINT a_uiHeight)=0TTextureFactorypure virtual
CreateTObject()TObjectstatic
CreateTObjectInPlace(void *a_pPtr)TObjectstatic
DeinitialiseClass()TObjectstatic
Delete()TObjectvirtual
DeregisterTexture(TTexture *a_pTexture)TTextureFactory
DestroyResource()TResourcevirtual
Dump() constTTextureFactoryvirtual
FindTexture(const TCHAR *a_szName) constTTextureFactory
GetClass()TObjectvirtual
GetClassStatic()TObjectinlinestatic
GetList(TUINT a_uiList)TTextureFactory
GetName() constTResourceinline
GetRenderer() constTResource
GetUId() constTResource
HashName(const TCHAR *a_szName)TTextureFactorystatic
InitialiseClass()TObjectstatic
Invalidate()TResourcevirtual
IsA(TClass *a_pClass)TObjectinline
IsChildOfDefaultRoot() constTNodeTree< T >::TNodeinline
IsCreated() constTResourceinline
IsDead() constTResourceinline
IsDying() constTResourceinline
IsExactly(TClass *a_pClass)TObjectinline
IsExternal() constTResourceinline
IsInvalid() constTResourceinline
IsLinked() constTNodeTree< T >::TNodeinline
IsSceneObject() constTResourceinline
IsTObject enum valueTObject
IsValid() constTResourceinline
m_ChildTNodeTree< T >::TNodeprotected
m_NextTNodeTree< T >::TNodeprotected
m_ParentTNodeTree< T >::TNodeprotected
m_PrevTNodeTree< T >::TNodeprotected
m_TreeTNodeTree< T >::TNodeprotected
MAXNAMELENTResourcestatic
ms_oClassTObjectstatic
Next() constTNodeTree< T >::TNodeinline
NUM_LISTSTTextureFactorystatic
OnDestroy()TResourcevirtual
Parent() constTNodeTree< T >::TNodeinline
PARENTCLASSTObjectstatic
Prev() constTNodeTree< T >::TNodeinline
Recurse(t_RecurseCb a_pCallback, TResource *a_pResource, TBOOL a_bFlag, void *a_pUserData)TResourcestatic
RecurseSimple(t_RecurseCb a_pCallback, TResource *a_pResource, void *a_pUserData)TResource
RegisterTexture(const TCHAR *a_szName, TTexture *a_pTexture)TTextureFactory
SetName(const TCHAR *name)TResource
SetParent(TResource *a_pParent)TResource
SetRenderer(TRenderInterface *pRenderer)TResource
SetState(TResourceState newState)TResourceinline
SetUId(TUINT32 uid)TResource
t_RecurseCb typedefTResource
TDECLARE_CLASS(TTextureFactory, TResource)TTextureFactory
TResource::TDECLARE_CLASS(TResource, TObject)TResource
TNode()TNodeTree< T >::TNodeinlineprotected
TNodeTreeTNodeTree< T >::TNode
Tree() constTNodeTree< T >::TNodeinline
TRenderInterfaceTResource
TResource()TResource
TryInvalidate()TResourcevirtual
TryValidate()TResourcevirtual
TTextureFactory()=defaultTTextureFactory
Validate()TResourcevirtual
~TObject()TObjectvirtual
~TResource()TResource
~TTextureFactory()TTextureFactory