| AddState(TResourceState state) | TResource | inline |
| Child() const | TNodeTree< T >::TNode | inline |
| Create() | TResource | virtual |
| CreateEx(void *a_pData, TUINT a_uiDataSize, TUINT a_uiWidth, TUINT a_uiHeight, TUINT a_uiMipLevels, TTEXTURERESOURCEFORMAT a_eFormat, TUINT a_uiMipMapFlags) override | TTextureFactoryHAL | virtual |
| CreateFromT2Texture(T2Texture *a_pTexture) override | TTextureFactoryHAL | virtual |
| CreateTextureFromFile(const TCHAR *a_szFilePath, TUINT32 a_eTextureFlags) override | TTextureFactoryHAL | virtual |
| CreateTextureFromMemory(void *a_pData, TUINT a_uiDataSize, TUINT a_eTextureFlags, TUINT a_uiWidth, TUINT a_uiHeight) override | TTextureFactoryHAL | virtual |
| CreateTObject() | TObject | static |
| CreateTObjectInPlace(void *a_pPtr) | TObject | static |
| DeinitialiseClass() | TObject | static |
| Delete() | TObject | virtual |
| DeregisterTexture(TTexture *a_pTexture) | TTextureFactory | |
| DestroyResource() | TResource | virtual |
| Dump() const | TTextureFactory | virtual |
| FindTexture(const TCHAR *a_szName) const | TTextureFactory | |
| GetClass() | TObject | virtual |
| GetClassStatic() | TObject | inlinestatic |
| GetList(TUINT a_uiList) | TTextureFactory | |
| GetName() const | TResource | inline |
| GetRenderer() const | TResource | |
| GetUId() const | TResource | |
| HashName(const TCHAR *a_szName) | TTextureFactory | static |
| InitialiseClass() | TObject | static |
| Invalidate() | TResource | virtual |
| IsA(TClass *a_pClass) | TObject | inline |
| IsChildOfDefaultRoot() const | TNodeTree< T >::TNode | inline |
| IsCreated() const | TResource | inline |
| IsDead() const | TResource | inline |
| IsDying() const | TResource | inline |
| IsExactly(TClass *a_pClass) | TObject | inline |
| IsExternal() const | TResource | inline |
| IsInvalid() const | TResource | inline |
| IsLinked() const | TNodeTree< T >::TNode | inline |
| IsSceneObject() const | TResource | inline |
| IsTObject enum value | TObject | |
| IsValid() const | TResource | inline |
| m_Child | TNodeTree< T >::TNode | protected |
| m_Next | TNodeTree< T >::TNode | protected |
| m_Parent | TNodeTree< T >::TNode | protected |
| m_Prev | TNodeTree< T >::TNode | protected |
| m_Tree | TNodeTree< T >::TNode | protected |
| MAXNAMELEN | TResource | static |
| ms_oClass | TObject | static |
| Next() const | TNodeTree< T >::TNode | inline |
| NUM_LISTS | TTextureFactory | static |
| OnDestroy() | TResource | virtual |
| Parent() const | TNodeTree< T >::TNode | inline |
| PARENTCLASS | TObject | static |
| Prev() const | TNodeTree< T >::TNode | inline |
| Recurse(t_RecurseCb a_pCallback, TResource *a_pResource, TBOOL a_bFlag, void *a_pUserData) | TResource | static |
| RecurseSimple(t_RecurseCb a_pCallback, TResource *a_pResource, void *a_pUserData) | TResource | |
| RegisterTexture(const TCHAR *a_szName, TTexture *a_pTexture) | TTextureFactory | |
| SetName(const TCHAR *name) | TResource | |
| SetParent(TResource *a_pParent) | TResource | |
| SetRenderer(TRenderInterface *pRenderer) | TResource | |
| SetState(TResourceState newState) | TResource | inline |
| SetUId(TUINT32 uid) | TResource | |
| t_RecurseCb typedef | TResource | |
| TDECLARE_CLASS(TTextureFactoryHAL, TTextureFactory) | TTextureFactoryHAL | |
| TTextureFactory::TDECLARE_CLASS(TTextureFactory, TResource) | TTextureFactory | |
| TResource::TDECLARE_CLASS(TResource, TObject) | TResource | |
| TNode() | TNodeTree< T >::TNode | inlineprotected |
| TNodeTree | TNodeTree< T >::TNode | |
| Tree() const | TNodeTree< T >::TNode | inline |
| TRenderInterface | TResource | |
| TResource() | TResource | |
| TryInvalidate() | TResource | virtual |
| TryValidate() | TResource | virtual |
| TTextureFactory()=default | TTextureFactory | |
| Validate() | TResource | virtual |
| ~TObject() | TObject | virtual |
| ~TResource() | TResource | |
| ~TTextureFactory() | TTextureFactory | |